vrpn 07.35
Virtual Reality Peripheral Network
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#include <vrpn_nVidia_shield_controller.h>
Public Member Functions | |
vrpn_nVidia_shield (vrpn_HidAcceptor *filter, const char *name, vrpn_Connection *c=0, vrpn_uint16 vendor=0, vrpn_uint16 product=0) | |
virtual | ~vrpn_nVidia_shield (void) |
virtual void | mainloop (void)=0 |
Called once through each main loop iteration to handle updates. Remote object mainloop() should call client_mainloop() and then call d_connection->mainloop(). Server object mainloop() should service the device and then call server_mainloop(), but should not normally call d_connection->mainloop(). | |
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vrpn_BaseClass (const char *name, vrpn_Connection *c=NULL) | |
Names the device and assigns or opens connection, calls registration methods. | |
virtual | ~vrpn_BaseClass () |
virtual void | mainloop ()=0 |
Called once through each main loop iteration to handle updates. Remote object mainloop() should call client_mainloop() and then call d_connection->mainloop(). Server object mainloop() should service the device and then call server_mainloop(), but should not normally call d_connection->mainloop(). | |
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vrpn_BaseClassUnique () | |
virtual | ~vrpn_BaseClassUnique () |
Unregister all of the message handlers that were to be autodeleted. | |
vrpn_Connection * | connectionPtr () |
Returns a pointer to the connection this object is using. | |
Protected Member Functions | |
void | init_hid (void) |
void | on_data_received (size_t bytes, vrpn_uint8 *buffer) |
Derived class reimplements this callback. | |
virtual void | decodePacket (size_t bytes, vrpn_uint8 *buffer)=0 |
int | register_types (void) |
Register the types of messages this device sends/receives. Return 0 on success, -1 on fail. | |
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virtual int | init (void) |
Initialize things that the constructor can't. Returns 0 on success, -1 on failure. | |
virtual int | register_senders (void) |
Register the sender for this device (by default, the name of the device). Return 0 on success, -1 on fail. | |
virtual int | register_types (void)=0 |
Register the types of messages this device sends/receives. Return 0 on success, -1 on fail. | |
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int | register_autodeleted_handler (vrpn_int32 type, vrpn_MESSAGEHANDLER handler, void *userdata, vrpn_int32 sender=vrpn_ANY_SENDER) |
Registers a handler with the connection, and remembers to delete at destruction. | |
int | send_text_message (const char *msg, struct timeval timestamp, vrpn_TEXT_SEVERITY type=vrpn_TEXT_NORMAL, vrpn_uint32 level=0) |
Sends a NULL-terminated text message from the device d_sender_id. | |
SendTextMessageBoundCall | send_text_message (vrpn_TEXT_SEVERITY type=vrpn_TEXT_NORMAL) |
Returns an object you can stream into to send a text message from the device like send_text_message(vrpn_TEXT_WARNING) << "Value of i is: " << i; This use requires including vrpn_SendTextMessageStreamProxy.h. | |
void | server_mainloop (void) |
Handles functions that all servers should provide in their mainloop() (ping/pong, for example) Should be called by all servers in their mainloop() | |
void | client_mainloop (void) |
Handles functions that all clients should provide in their mainloop() (warning of no server, for example) Should be called by all clients in their mainloop() | |
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virtual void | on_data_received (size_t bytes, vrpn_uint8 *buffer)=0 |
Derived class reimplements this callback. | |
void | send_data (size_t bytes, const vrpn_uint8 *buffer) |
Call this to send data to the device. | |
void | send_feature_report (size_t bytes, const vrpn_uint8 *buffer) |
Call this to send a feature report to the device - first byte must be Report ID (or 0x0 for devices without numbered reports) | |
int | get_feature_report (size_t bytes, vrpn_uint8 *buffer) |
Call this to get a feature report from the device - first byte must be Report ID (or 0x0 for devices without numbered reports) | |
vrpn_HidInterface (vrpn_HidAcceptor *acceptor, vrpn_uint16 vendor=0, vrpn_uint16 product=0, hid_device *device=NULL) | |
Constructor If we already have a HID device from some other source, it can be passed and we'll take ownership: still need the acceptor for reconnect, we just won't do it right away. | |
vrpn_HidInterface (vrpn_HidAcceptor *acceptor, hid_device *device) | |
Simplified constructor that just takes an acceptor and an underlying HID device (both non-optional). | |
vrpn_HidInterface (const char *device_path, vrpn_HidAcceptor *acceptor, vrpn_uint16 vendor=0, vrpn_uint16 product=0) | |
Constructor If we already know the path to the device we want, we can pass it in and open it directly: still need the acceptor for reconnect enumeration, we just won't do it right away. | |
virtual | ~vrpn_HidInterface () |
virtual bool | connected () const |
Returns true iff the last device I/O succeeded. | |
virtual void | update () |
Polls the device buffers and causes on_data_received callbacks if appropriate You NEED to call this frequently to ensure the OS doesn't drop data. | |
virtual bool | reconnect () |
Tries to reconnect to an acceptable device. Call this if you suspect a hotplug event has occurred. | |
vrpn_uint16 | vendor () const |
Returns USB vendor ID of connected device May not contain valid if an already-open device was provided to the constructor. | |
vrpn_uint16 | product () const |
Returns USB product ID of connected device May not contain valid if an already-open device was provided to the constructor. | |
int | interface_number () const |
Returns the USB interface number of connected device May not contain valid information on all platforms or if an already-open device was provided to the constructor. | |
Protected Attributes | |
struct timeval | d_timestamp |
vrpn_HidAcceptor * | d_filter |
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vrpn_Connection * | d_connection |
Connection that this object talks to. | |
char * | d_servicename |
Name of this device, not including the connection part. | |
vrpn_int32 | d_sender_id |
Sender ID registered with the connection. | |
vrpn_int32 | d_text_message_id |
ID for text messages. | |
vrpn_int32 | d_ping_message_id |
Ask the server if they are there. | |
vrpn_int32 | d_pong_message_id |
Server telling that it is there. | |
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vrpn_HidAcceptor * | m_acceptor |
This is the HidAcceptor we use when reconnecting. | |
bool | m_working |
vrpn_uint16 | m_vendor |
vrpn_uint16 | m_product |
int | m_interface |
vrpn_uint16 | m_vendor_sought |
What vendor we want. | |
vrpn_uint16 | m_product_sought |
What product we want. | |
Additional Inherited Members | |
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bool | shutup |
vrpn_MESSAGEHANDLER | handler |
vrpn_int32 | sender |
vrpn_int32 | type |
void * | userdata |
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static int | encode_text_message_to_buffer (char *buf, vrpn_TEXT_SEVERITY severity, vrpn_uint32 level, const char *msg) |
Encodes the body of the text message into a buffer, preparing for sending. | |
static int | decode_text_message_from_buffer (char *msg, vrpn_TEXT_SEVERITY *severity, vrpn_uint32 *level, const char *buf) |
Decodes the body of the text message from a buffer from the connection. | |
Definition at line 14 of file vrpn_nVidia_shield_controller.h.
vrpn_nVidia_shield::vrpn_nVidia_shield | ( | vrpn_HidAcceptor * | filter, |
const char * | name, | ||
vrpn_Connection * | c = 0 , |
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vrpn_uint16 | vendor = 0 , |
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vrpn_uint16 | product = 0 |
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Definition at line 19 of file vrpn_nVidia_shield_controller.C.
References init_hid().
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virtual |
Definition at line 29 of file vrpn_nVidia_shield_controller.C.
References d_filter.
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protectedpure virtual |
Implemented in vrpn_nVidia_shield_USB, and vrpn_nVidia_shield_stealth_USB.
Referenced by on_data_received().
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protected |
Definition at line 39 of file vrpn_nVidia_shield_controller.C.
Referenced by vrpn_nVidia_shield().
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pure virtual |
Called once through each main loop iteration to handle updates. Remote object mainloop() should call client_mainloop() and then call d_connection->mainloop(). Server object mainloop() should service the device and then call server_mainloop(), but should not normally call d_connection->mainloop().
Implements vrpn_BaseClass.
Implemented in vrpn_nVidia_shield_USB, and vrpn_nVidia_shield_stealth_USB.
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protectedvirtual |
Derived class reimplements this callback.
It is called whenever a read returns some data.
WARNING! The data returned by this function differs when the device sends multiple report types and when it only has one. When it can have more than one, the report type is sent as the first byte. When it only has one, the report type is NOT included. This is the behavior of the HIDAPI library we are using. It is surprising to me, but that's how it behaves.
Implements vrpn_HidInterface.
Definition at line 42 of file vrpn_nVidia_shield_controller.C.
References decodePacket().
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inlineprotectedvirtual |
Register the types of messages this device sends/receives. Return 0 on success, -1 on fail.
Implements vrpn_BaseClass.
Definition at line 32 of file vrpn_nVidia_shield_controller.h.
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protected |
Definition at line 29 of file vrpn_nVidia_shield_controller.h.
Referenced by ~vrpn_nVidia_shield().
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protected |
Definition at line 28 of file vrpn_nVidia_shield_controller.h.
Referenced by vrpn_nVidia_shield_USB::mainloop(), vrpn_nVidia_shield_stealth_USB::mainloop(), vrpn_nVidia_shield_USB::report(), vrpn_nVidia_shield_stealth_USB::report(), vrpn_nVidia_shield_USB::report_changes(), and vrpn_nVidia_shield_stealth_USB::report_changes().