# Generated from chingu_vectors-1.1.1.gem by gem2rpm -*- rpm-spec -*- %global gem_name chingu_vectors Name: rubygem-%{gem_name} Version: 1.1.1 Release: 1%{?dist} Summary: A Chingu trait that handles game object movement via vectors License: apache 2.0 URL: http://rubygems.org/gems/chingu_vectors Source0: https://rubygems.org/gems/%{gem_name}-%{version}.gem BuildRequires: ruby(release) BuildRequires: rubygems-devel BuildRequires: ruby >= 1.9.0 # BuildRequires: rubygem(rspec) >= 2.9.0 # BuildRequires: rubygem(rspec) < 3.0.0 BuildArch: noarch %description A Chingu trait that handles game object movement via vectors. Speed and hastening are in pixels per second instead of pixels per tick, so your games run always with the same speed independed of the current framerate. %package doc Summary: Documentation for %{name} Requires: %{name} = %{version}-%{release} BuildArch: noarch %description doc Documentation for %{name}. %prep %setup -q -n %{gem_name}-%{version} %build # Create the gem as gem install only works on a gem file gem build ../%{gem_name}-%{version}.gemspec # %%gem_install compiles any C extensions and installs the gem into ./%%gem_dir # by default, so that we can move it into the buildroot in %%install %gem_install %install mkdir -p %{buildroot}%{gem_dir} cp -a .%{gem_dir}/* \ %{buildroot}%{gem_dir}/ %check pushd .%{gem_instdir} # rspec spec popd %files %dir %{gem_instdir} %license %{gem_instdir}/LICENSE %{gem_libdir} %exclude %{gem_cache} %{gem_spec} %files doc %doc %{gem_docdir} %doc %{gem_instdir}/README %{gem_instdir}/spec %changelog * Mon Feb 07 2022 mockbuilder - 1.1.1-1 - Initial package