Table of Contents - fightclub-1.0.0 Documentation
Classes and Modules
- FightClub
- FightClub::Auditable
- FightClub::BerserkPlayer
- FightClub::ClumsyPlayer
- FightClub::Die
- FightClub::Game
- FightClub::GameTurn
- FightClub::LoadedDie
- FightClub::Playable
- FightClub::Player
- FightClub::TreasureTrove
Methods
- ::from_csv — FightClub::Player
- ::new — FightClub::BerserkPlayer
- ::new — FightClub::ClumsyPlayer
- ::new — FightClub::Game
- ::new — FightClub::Player
- ::random — FightClub::TreasureTrove
- ::take_turn — FightClub::GameTurn
- #<=> — FightClub::Player
- #add_player — FightClub::Game
- #audit — FightClub::Auditable
- #berserk? — FightClub::BerserkPlayer
- #blam — FightClub::BerserkPlayer
- #blam — FightClub::Playable
- #each_found_treasure — FightClub::Player
- #found_treasure — FightClub::ClumsyPlayer
- #found_treasure — FightClub::Player
- #high_score_entry — FightClub::Game
- #load_players — FightClub::Game
- #name= — FightClub::Player
- #play — FightClub::Game
- #points — FightClub::Player
- #print_stats — FightClub::Game
- #roll — FightClub::Die
- #roll — FightClub::LoadedDie
- #save_high_scores — FightClub::Game
- #score — FightClub::Player
- #strong? — FightClub::Playable
- #to_s — FightClub::Player
- #total_points — FightClub::Game
- #w00t — FightClub::BerserkPlayer
- #w00t — FightClub::ClumsyPlayer
- #w00t — FightClub::Playable