class Gubby::Systems::GameSystem
Attributes
entities[R]
Public Class Methods
new(*args)
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# File lib/gubby/systems/game_system.rb, line 10 def initialize(*args) @entities = [] @component_types = args end
Public Instance Methods
refresh_entity(e)
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# File lib/gubby/systems/game_system.rb, line 17 def refresh_entity(e) #We need to make sure the entity is all the types it needs to be is_compatible = true @component_types.each do |c| is_compatible = is_compatible && e.is_a?(c) end if is_compatible && !@entities.include?(e) @entities.push(e) end if not is_compatible && @entities.include?(e) @entities.delete(e) end end