class AsposeSlidesCloud::PresetShadowEffect

Represents preset shadow effect

Attributes

direction[RW]

direction

distance[RW]

distance

preset[RW]

preset

shadow_color[RW]

shadow color

Public Class Methods

attribute_map() click to toggle source

Attribute mapping from ruby-style variable name to JSON key.

# File lib/aspose_slides_cloud/models/preset_shadow_effect.rb, line 63
def self.attribute_map
  {
    :'direction' => :'Direction',
    :'distance' => :'Distance',
    :'preset' => :'Preset',
    :'shadow_color' => :'ShadowColor',
  }
end
new(attributes = {}) click to toggle source

Initializes the object @param [Hash] attributes Model attributes in the form of hash

# File lib/aspose_slides_cloud/models/preset_shadow_effect.rb, line 84
def initialize(attributes = {})
  return unless attributes.is_a?(Hash)

  # convert string to symbol for hash key
  attributes = attributes.each_with_object({}) { |(k, v), h| h[k.to_sym] = v }

  if attributes.has_key?(:'Direction')
    self.direction = attributes[:'Direction']
  end

  if attributes.has_key?(:'Distance')
    self.distance = attributes[:'Distance']
  end

  if attributes.has_key?(:'Preset')
    self.preset = attributes[:'Preset']
  end

  if attributes.has_key?(:'ShadowColor')
    self.shadow_color = attributes[:'ShadowColor']
  end
end
swagger_types() click to toggle source

Attribute type mapping.

# File lib/aspose_slides_cloud/models/preset_shadow_effect.rb, line 73
def self.swagger_types
  {
    :'direction' => :'Float',
    :'distance' => :'Float',
    :'preset' => :'String',
    :'shadow_color' => :'String',
  }
end

Public Instance Methods

==(o) click to toggle source

Checks equality by comparing each attribute. @param [Object] Object to be compared

# File lib/aspose_slides_cloud/models/preset_shadow_effect.rb, line 149
def ==(o)
  return true if self.equal?(o)
  self.class == o.class &&
      direction == o.direction &&
      distance == o.distance &&
      preset == o.preset &&
      shadow_color == o.shadow_color
end
_deserialize(type, value) click to toggle source

Deserializes the data based on type @param string type Data type @param string value Value to be deserialized @return [Object] Deserialized data

# File lib/aspose_slides_cloud/models/preset_shadow_effect.rb, line 206
def _deserialize(type, value)
  case type.to_sym
  when :DateTime
    DateTime.parse(value)
  when :Date
    Date.parse(value)
  when :String
    value.to_s
  when :Integer
    value.to_i
  when :Float
    value.to_f
  when :BOOLEAN
    if value.to_s =~ /\A(true|t|yes|y|1)\z/i
      true
    else
      false
    end
  when :Object
    # generic object (usually a Hash), return directly
    value
  when /\AArray<(?<inner_type>.+)>\z/
    inner_type = Regexp.last_match[:inner_type]
    value.map { |v| _deserialize(inner_type, v) }
  when /\AHash<(?<k_type>.+?), (?<v_type>.+)>\z/
    k_type = Regexp.last_match[:k_type]
    v_type = Regexp.last_match[:v_type]
    {}.tap do |hash|
      value.each do |k, v|
        hash[_deserialize(k_type, k)] = _deserialize(v_type, v)
      end
    end
  else # model
    registry_type = AsposeSlidesCloud::TypeRegistry.get_type(type.to_s, value)
    if registry_type
      type = registry_type
    end
    temp_model = AsposeSlidesCloud.const_get(type).new
    temp_model.build_from_hash(value)
  end
end
_to_hash(value) click to toggle source

Outputs non-array value in the form of hash For object, use to_hash. Otherwise, just return the value @param [Object] value Any valid value @return [Hash] Returns the value in the form of hash

# File lib/aspose_slides_cloud/models/preset_shadow_effect.rb, line 276
def _to_hash(value)
  if value.is_a?(Array)
    value.compact.map { |v| _to_hash(v) }
  elsif value.is_a?(Hash)
    {}.tap do |hash|
      value.each { |k, v| hash[k] = _to_hash(v) }
    end
  elsif value.respond_to? :to_hash
    value.to_hash
  else
    value
  end
end
build_from_hash(attributes) click to toggle source

Builds the object from hash @param [Hash] attributes Model attributes in the form of hash @return [Object] Returns the model itself

# File lib/aspose_slides_cloud/models/preset_shadow_effect.rb, line 173
def build_from_hash(attributes)
  return nil unless attributes.is_a?(Hash)
  self.class.swagger_types.each_pair do |key, type|
    mapKey = self.class.attribute_map[key]
    if !mapKey.nil?
      val = attributes[mapKey]
      if val.nil?
        mapKeyString = mapKey.to_s
        mapKeyString[0] = mapKeyString[0].downcase
        mapKey = mapKeyString.to_sym
        val = attributes[mapKey]
      end
      if !val.nil?
        if type =~ /\AArray<(.*)>/i
          # check to ensure the input is an array given that the the attribute
          # is documented as an array but the input is not
          if val.is_a?(Array)
            self.send("#{key}=", val.map { |v| _deserialize($1, v) })
          end
        else
          self.send("#{key}=", _deserialize(type, val))
        end
      end
    end
  end

  self
end
eql?(o) click to toggle source

@see the `==` method @param [Object] Object to be compared

# File lib/aspose_slides_cloud/models/preset_shadow_effect.rb, line 160
def eql?(o)
  self == o
end
hash() click to toggle source

Calculates hash code according to all attributes. @return [Fixnum] Hash code

# File lib/aspose_slides_cloud/models/preset_shadow_effect.rb, line 166
def hash
  [direction, distance, preset, shadow_color].hash
end
list_invalid_properties() click to toggle source

Show invalid properties with the reasons. Usually used together with valid? @return Array for valid properties with the reasons

# File lib/aspose_slides_cloud/models/preset_shadow_effect.rb, line 109
def list_invalid_properties
  invalid_properties = Array.new
  if @direction.nil?
    invalid_properties.push('invalid value for "direction", direction cannot be nil.')
  end

  if @distance.nil?
    invalid_properties.push('invalid value for "distance", distance cannot be nil.')
  end

  if @preset.nil?
    invalid_properties.push('invalid value for "preset", preset cannot be nil.')
  end

  invalid_properties
end
preset=(preset) click to toggle source

Custom attribute writer method checking allowed values (enum). @param [Object] preset Object to be assigned

# File lib/aspose_slides_cloud/models/preset_shadow_effect.rb, line 139
def preset=(preset)
  validator = EnumAttributeValidator.new('String', ['TopLeftDropShadow', 'TopLeftLargeDropShadow', 'BackLeftLongPerspectiveShadow', 'BackRightLongPerspectiveShadow', 'TopLeftDoubleDropShadow', 'BottomRightSmallDropShadow', 'FrontLeftLongPerspectiveShadow', 'FrontRightLongPerspectiveShadow', 'OuterBoxShadow3D', 'InnerBoxShadow3D', 'BackCenterPerspectiveShadow', 'TopRightDropShadow', 'FrontBottomShadow', 'BackLeftPerspectiveShadow', 'BackRightPerspectiveShadow', 'BottomLeftDropShadow', 'BottomRightDropShadow', 'FrontLeftPerspectiveShadow', 'FrontRightPerspectiveShadow', 'TopLeftSmallDropShadow'])
  unless validator.valid?(preset)
    fail ArgumentError, 'invalid value for "preset", must be one of #{validator.allowable_values}.'
  end
  @preset = preset
end
to_body() click to toggle source

to_body is an alias to to_hash (backward compatibility) @return [Hash] Returns the object in the form of hash

# File lib/aspose_slides_cloud/models/preset_shadow_effect.rb, line 256
def to_body
  to_hash
end
to_hash() click to toggle source

Returns the object in the form of hash @return [Hash] Returns the object in the form of hash

# File lib/aspose_slides_cloud/models/preset_shadow_effect.rb, line 262
def to_hash
  hash = {}
  self.class.attribute_map.each_pair do |attr, param|
    value = self.send(attr)
    next if value.nil?
    hash[param] = _to_hash(value)
  end
  hash
end
to_s() click to toggle source

Returns the string representation of the object @return [String] String presentation of the object

# File lib/aspose_slides_cloud/models/preset_shadow_effect.rb, line 250
def to_s
  to_hash.to_s
end
valid?() click to toggle source

Check to see if the all the properties in the model are valid @return true if the model is valid

# File lib/aspose_slides_cloud/models/preset_shadow_effect.rb, line 128
def valid?
  return false if @direction.nil?
  return false if @distance.nil?
  return false if @preset.nil?
  preset_validator = EnumAttributeValidator.new('String', ['TopLeftDropShadow', 'TopLeftLargeDropShadow', 'BackLeftLongPerspectiveShadow', 'BackRightLongPerspectiveShadow', 'TopLeftDoubleDropShadow', 'BottomRightSmallDropShadow', 'FrontLeftLongPerspectiveShadow', 'FrontRightLongPerspectiveShadow', 'OuterBoxShadow3D', 'InnerBoxShadow3D', 'BackCenterPerspectiveShadow', 'TopRightDropShadow', 'FrontBottomShadow', 'BackLeftPerspectiveShadow', 'BackRightPerspectiveShadow', 'BottomLeftDropShadow', 'BottomRightDropShadow', 'FrontLeftPerspectiveShadow', 'FrontRightPerspectiveShadow', 'TopLeftSmallDropShadow'])
  return false unless preset_validator.valid?(@preset)
  true
end