Class: Greeve::Character::AssetList

Inherits:
BaseItem
  • Object
show all
Defined in:
lib/greeve/character/asset_list.rb

Overview

Everything a character owns.

Attributes collapse

Instance Method Summary collapse

Methods inherited from BaseItem

attribute, #cache_expired?, #cached_until, endpoint, #inspect, namespace, #refresh, rowset, #to_s

Methods included from Helpers::AttributeToHash

#to_h

Constructor Details

#initialize(character_id, opts = {}) ⇒ AssetList

Returns a new instance of AssetList

Parameters:

  • character_id (Integer)

    EVE character ID



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# File 'lib/greeve/character/asset_list.rb', line 22

def initialize(character_id, opts = {})
  opts[:query_params] = {
    "characterID" => character_id,
    "flat" => 1,
  }

  super(opts)
end

Instance Method Details

#assetsGreeve::Rowset

Parameters:

  • item_id (Integer)
  • location_id (Integer)
  • type_id (Integer)
  • quantity (Integer)
  • flag (Integer)
  • singleton
  • raw_quantity (Integer)

Returns:



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# File 'lib/greeve/character/asset_list.rb', line 11

rowset :assets, xpath: "eveapi/result/rowset[@name='assets']" do
  attribute :item_id,      xpath: "@itemID",      type: :integer
  attribute :location_id,  xpath: "@locationID",  type: :integer
  attribute :type_id,      xpath: "@typeID",      type: :integer
  attribute :quantity,     xpath: "@quantity",    type: :integer
  attribute :flag,         xpath: "@flag",        type: :integer
  attribute :singleton,    xpath: "@singleton",   type: :boolean
  attribute :raw_quantity, xpath: "@rawQuantity", type: :integer
end