Table of Contents - space_invaders-0.0.7 Documentation
Classes and Modules
- SpaceInvaders
- SpaceInvaders::App
- SpaceInvaders::Base
- SpaceInvaders::Block
- SpaceInvaders::Bullet
- SpaceInvaders::BulletCollection
- SpaceInvaders::ButtonController
- SpaceInvaders::Centerable
- SpaceInvaders::Collideable
- SpaceInvaders::DrownedShipAnimator
- SpaceInvaders::Fireable
- SpaceInvaders::GameOverScreen
- SpaceInvaders::GameStatus
- SpaceInvaders::Images
- SpaceInvaders::Invader
- SpaceInvaders::InvaderRow
- SpaceInvaders::InvadersContainer
- SpaceInvaders::LivesTracker
- SpaceInvaders::Mesurable
- SpaceInvaders::NextLevelScreen
- SpaceInvaders::RedInvader
- SpaceInvaders::ScoreTracker
- SpaceInvaders::Ship
- SpaceInvaders::Sounds
- SpaceInvaders::UBlock
- SpaceInvaders::UBlockContainer
- SpaceInvaders::Utils
- SpaceInvaders::WelcomeScreen
Methods
- ::camelcase — SpaceInvaders::Utils
- ::new — SpaceInvaders::App
- ::new — SpaceInvaders::Base
- ::new — SpaceInvaders::Block
- ::new — SpaceInvaders::UBlock
- ::new — SpaceInvaders::UBlockContainer
- ::new — SpaceInvaders::Bullet
- ::new — SpaceInvaders::BulletCollection
- ::new — SpaceInvaders::Invader
- ::new — SpaceInvaders::InvaderRow
- ::new — SpaceInvaders::InvadersContainer
- ::new — SpaceInvaders::RedInvader
- ::new — SpaceInvaders::GameOverScreen
- ::new — SpaceInvaders::NextLevelScreen
- ::new — SpaceInvaders::WelcomeScreen
- ::new — SpaceInvaders::DrownedShipAnimator
- ::new — SpaceInvaders::Ship
- ::new — SpaceInvaders::LivesTracker
- ::new — SpaceInvaders::ScoreTracker
- ::new — SpaceInvaders
- ::snake_klazz_name — SpaceInvaders::Utils
- ::to_klass — SpaceInvaders::Utils
- #<< — SpaceInvaders::UBlockContainer
- #add — SpaceInvaders::UBlockContainer
- #alive? — SpaceInvaders::RedInvader
- #animate_drowned_ship! — SpaceInvaders::Ship
- #animation_time_is_over? — SpaceInvaders::DrownedShipAnimator
- #any_invaders? — SpaceInvaders::InvadersContainer
- #asset_path — SpaceInvaders::Images
- #asset_path — SpaceInvaders::Sounds
- #being_played? — SpaceInvaders::GameStatus
- #bullet_collection — SpaceInvaders::Fireable
- #bullet_offset_speed — SpaceInvaders::Ship
- #bullet_offset_speed — SpaceInvaders::Fireable
- #bullets — SpaceInvaders::Fireable
- #bullets_going_down? — SpaceInvaders::Ship
- #bullets_going_down? — SpaceInvaders::Fireable
- #button_down — SpaceInvaders::App
- #button_down — SpaceInvaders::ButtonController
- #can_change? — SpaceInvaders::InvadersContainer
- #can_fire? — SpaceInvaders::InvadersContainer
- #can_move? — SpaceInvaders::RedInvader
- #change_direction — SpaceInvaders::InvadersContainer
- #check_collision — SpaceInvaders::InvaderRow
- #check_collision — SpaceInvaders::InvadersContainer
- #collides_with? — SpaceInvaders::Collideable
- #continue! — SpaceInvaders::GameStatus
- #control_index_string — SpaceInvaders::WelcomeScreen
- #count — SpaceInvaders::InvadersContainer
- #create_invader_rows — SpaceInvaders::InvadersContainer
- #dead? — SpaceInvaders::Block
- #decrease_lives! — SpaceInvaders::Ship
- #decrease_lives! — SpaceInvaders::LivesTracker
- #define_properties — SpaceInvaders::App
- #delete — SpaceInvaders::UBlock
- #delete — SpaceInvaders::UBlockContainer
- #delete — SpaceInvaders::Bullet
- #downgrade_image_or_die — SpaceInvaders::Block
- #draw — SpaceInvaders::App
- #draw — SpaceInvaders::Block
- #draw — SpaceInvaders::UBlock
- #draw — SpaceInvaders::UBlockContainer
- #draw — SpaceInvaders::Bullet
- #draw — SpaceInvaders::BulletCollection
- #draw — SpaceInvaders::Invader
- #draw — SpaceInvaders::InvaderRow
- #draw — SpaceInvaders::InvadersContainer
- #draw — SpaceInvaders::RedInvader
- #draw — SpaceInvaders::GameOverScreen
- #draw — SpaceInvaders::NextLevelScreen
- #draw — SpaceInvaders::WelcomeScreen
- #draw — SpaceInvaders::Ship
- #draw — SpaceInvaders::LivesTracker
- #draw — SpaceInvaders::ScoreTracker
- #draw_dynamics — SpaceInvaders::App
- #draw_trackers — SpaceInvaders::App
- #drowned_ship! — SpaceInvaders::GameStatus
- #each — SpaceInvaders::UBlockContainer
- #escape — SpaceInvaders::ButtonController
- #farmost_left_position — SpaceInvaders::InvaderRow
- #farmost_left_position — SpaceInvaders::InvadersContainer
- #farmost_right_position — SpaceInvaders::InvaderRow
- #farmost_right_position — SpaceInvaders::InvadersContainer
- #finished! — SpaceInvaders::GameStatus
- #fire! — SpaceInvaders::Fireable
- #fireable_invaders — SpaceInvaders::InvadersContainer
- #game_status — SpaceInvaders::Base
- #got_hit_by? — SpaceInvaders::Collideable
- #handle_collision — SpaceInvaders::Ship
- #handle_death — SpaceInvaders::RedInvader
- #hasnt_started? — SpaceInvaders::GameStatus
- #height — SpaceInvaders::Block
- #height — SpaceInvaders::Mesurable
- #hit_rock_bottom? — SpaceInvaders::InvadersContainer
- #horizontal_center_draw — SpaceInvaders::Centerable
- #increase_by — SpaceInvaders::ScoreTracker
- #initialize_blocks — SpaceInvaders::UBlock
- #initialize_dynamics_and_trackers — SpaceInvaders::App
- #initialize_statics — SpaceInvaders::App
- #initialize_u_blocks — SpaceInvaders::UBlockContainer
- #initialze — SpaceInvaders::GameStatus
- #invader_bullet_sound — SpaceInvaders::Sounds
- #invader_hit_sound — SpaceInvaders::Sounds
- #left_image_time? — SpaceInvaders::DrownedShipAnimator
- #move_ship — SpaceInvaders::Ship
- #next_level! — SpaceInvaders::GameStatus
- #no_invaders? — SpaceInvaders::InvadersContainer
- #no_more_lives? — SpaceInvaders::Ship
- #out_of_screen — SpaceInvaders::Bullet
- #passed_time — SpaceInvaders::DrownedShipAnimator
- #play_invader_fire! — SpaceInvaders::Sounds
- #play_invader_hit! — SpaceInvaders::Sounds
- #play_ship_fire! — SpaceInvaders::Sounds
- #play_ship_hit! — SpaceInvaders::Sounds
- #points — SpaceInvaders::Invader
- #points — SpaceInvaders::RedInvader
- #points — SpaceInvaders
- #push — SpaceInvaders::UBlockContainer
- #reinitialize! — SpaceInvaders::InvadersContainer
- #reset! — SpaceInvaders::DrownedShipAnimator
- #rival_bullets — SpaceInvaders::Block
- #rival_bullets — SpaceInvaders::InvadersContainer
- #rival_bullets — SpaceInvaders::RedInvader
- #rival_bullets — SpaceInvaders::Ship
- #set_direction — SpaceInvaders::RedInvader
- #set_image — SpaceInvaders::Block
- #set_lives_number — SpaceInvaders::LivesTracker
- #set_position — SpaceInvaders::Bullet
- #set_result — SpaceInvaders::GameOverScreen
- #set_score_number — SpaceInvaders::ScoreTracker
- #ship_bullet_sound — SpaceInvaders::Sounds
- #ship_hit_sound — SpaceInvaders::Sounds
- #shooter — SpaceInvaders::InvadersContainer
- #shooter — SpaceInvaders::Ship
- #shooter — SpaceInvaders::Fireable
- #sound — SpaceInvaders::InvadersContainer
- #sound — SpaceInvaders::Ship
- #sound — SpaceInvaders::Fireable
- #space — SpaceInvaders::ButtonController
- #start! — SpaceInvaders::DrownedShipAnimator
- #start! — SpaceInvaders::GameStatus
- #status — SpaceInvaders::GameStatus
- #time_passed? — SpaceInvaders::NextLevelScreen
- #timer_start! — SpaceInvaders::NextLevelScreen
- #timer_stop! — SpaceInvaders::NextLevelScreen
- #update — SpaceInvaders::App
- #update — SpaceInvaders::Block
- #update — SpaceInvaders::UBlock
- #update — SpaceInvaders::UBlockContainer
- #update — SpaceInvaders::Bullet
- #update — SpaceInvaders::BulletCollection
- #update — SpaceInvaders::Invader
- #update — SpaceInvaders::InvaderRow
- #update — SpaceInvaders::InvadersContainer
- #update — SpaceInvaders::RedInvader
- #update — SpaceInvaders::DrownedShipAnimator
- #update — SpaceInvaders::Ship
- #update_direction — SpaceInvaders::InvadersContainer
- #update_dynamics — SpaceInvaders::App
- #update_press_play_counter — SpaceInvaders::GameOverScreen
- #update_press_play_counter — SpaceInvaders::WelcomeScreen
- #vertical_center_draw — SpaceInvaders::Centerable
- #width — SpaceInvaders::Block
- #width — SpaceInvaders::Mesurable
- #x_middle — SpaceInvaders::Mesurable