module StudioGame::GameTurn
Public Class Methods
take_turn(player)
click to toggle source
# File lib/studio_game/game_turn.rb, line 8 def self.take_turn(player) die = Die.new case die.roll when 1..2 puts "#{player.name} rolled a #{die.number}." player.blam when 3..4 puts "#{player.name} rolled a #{die.number}." puts "#{player.name} was skipped." else puts "#{player.name} rolled a #{die.number}." player.w00t end treasure = TreasureTrove.random player.found_treasure(treasure) end