class ConnectNGame::Human

The Human player simply makes carbon based moves.

Public Class Methods

new(name = "Human") click to toggle source

Build the player

Calls superclass method
# File lib/connect_n_game/human.rb, line 9
def initialize(name = "Human")
  super(name, "An actual player.", :carbon)
end

Public Instance Methods

losers_comments() click to toggle source

The agony of defeat

# File lib/connect_n_game/human.rb, line 21
def losers_comments
  "Too bad #{name}, you lose. Hang your head in shame."
end
make_move(game, piece) click to toggle source

Make a move. This player moves with DNA and other stuff too.
Parameters

  • game - the game being played.

  • piece - the piece to be played, 1 or 2.


Returns

  • A move, 1 .. rack.width

# File lib/cli/cli_human.rb, line 14
def make_move(game, piece)
  begin
    legal = legal_moves(game.rack)
    puts "Player #{piece} select [#{legal}] "
    reply = gets[0].upcase
    channel = Utl.name_to_channel(reply)
  end until channel && legal.include?(reply)

  channel
end
winners_comments() click to toggle source

The thrill of victory.

# File lib/connect_n_game/human.rb, line 16
def winners_comments
  "Congratulations #{name}! You're our winner today!"
end