module StudioGame::GameTurn

Public Class Methods

take_turn(player) click to toggle source
# File lib/studio_game/game_turn.rb, line 8
def self.take_turn(player)
  die = Die.new()
  case die.roll
    when 1..2
      player.blam
    when 3..4
      puts "#{player} was skipped."
    else
      player.w00t
  end

  treasure = TreasureTrove.random
  player.found_treasure(treasure)
end