class LoveLetterApplication::Models::Effects::DiscardAndDraw

Public Instance Methods

call(game_board:, player_id:) click to toggle source
# File lib/love_letter_application/models/effects/discard_and_draw.rb, line 15
def call(game_board:, player_id:)
  draw_pile = game_board.draw_pile
  sac = game_board.set_aside_card
  player_replacement = get_replacement(game_board.players, player_id, draw_pile, sac)
  players = game_board
    .players
    .reject{|player| player.id.to_i.eql?(player_id.to_i)}
    .push(player_replacement)
    .freeze

  draw_pile = game_board.draw_pile
  draw_pile = game_board.draw_pile[1..-1].map(&:itself).freeze unless draw_pile.empty?

  LoveLetterApplication::Models::GameBoard::new(
    players: players,
    draw_pile: draw_pile,
    set_aside_card: (game_board.draw_pile.empty? ? null_card : game_board.set_aside_card),
    current_player_id: game_board.current_player_id.to_i,
    game_state: game_board.game_state)
end

Private Instance Methods

get_replacement(players, player_id, draw_pile, set_aside_card) click to toggle source
# File lib/love_letter_application/models/effects/discard_and_draw.rb, line 37
def get_replacement(players, player_id, draw_pile, set_aside_card)
  player = players.find{|player| player.id.eql?(player_id.to_i)}
  LoveLetterApplication::Models::Player::new(
    id: player.id.to_i,
    seat: player.seat.to_i,
    played_cards: (player.played_cards + player.hand).freeze,
    hand: [draw_pile.first || set_aside_card].freeze,
    active?: player.active?,
    targetable?: player.targetable?)
end