class Romodoro
Public Class Methods
new(time = 15)
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# File lib/romodoro.rb, line 2 def initialize(time = 15) @timer_time_in_seconds = time * 60 @sound_path = "/System/Library/Sounds/Ping.aiff" @picture_path = "~/Dropbox/images/ERy2M_MXsAA835B.jpg" @how_many_times = 5 # TODO add picture and sound directories. randomise end
Public Instance Methods
open_picture()
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# File lib/romodoro.rb, line 41 def open_picture system "open #{@picture_path}" end
play_sound(path_to_sound)
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# File lib/romodoro.rb, line 35 def play_sound(path_to_sound) # TODO check if system has afplay command = "afplay #{path_to_sound}" system command end
start()
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# File lib/romodoro.rb, line 10 def start start = Time.now puts "start: #{start}" seconds_passed = 0 puts "Timer started" # do something every x seconds wait_time = 1 # second while true sleep wait_time seconds_passed += 1 puts "a second passed. seconds passed: #{seconds_passed}" time_diff = Time.now - start puts "start time minus Time.now: #{time_diff}" puts "@timer_time_in_seconds: #{@timer_time_in_seconds}" if time_diff >= @timer_time_in_seconds open_picture play_sound(@sound_path) break end end puts "opertation done" elapse = Time.now - start puts "Took #{elapsed} seconds." end