Table of Contents - smite_ruby-1.5.1 Documentation
Classes and Modules
- Smite
- Smite::Ability
- Smite::Achievements
- Smite::Client
- Smite::Competitor
- Smite::DataTransform
- Smite::Friend
- Smite::FullMatch
- Smite::Game
- Smite::God
- Smite::GodRank
- Smite::GodStats
- Smite::Item
- Smite::ItemEffect
- Smite::MOTD
- Smite::MatchAchievements
- Smite::MatchSummary
- Smite::Object
- Smite::Player
- Smite::Queue
- Smite::RecommendedItems
Methods
- ::ability_filter_fields — Smite::DataTransform
- ::ability_map_fields — Smite::DataTransform
- ::active — Smite::Game
- ::actives — Smite::Game
- ::authenticate! — Smite::Game
- ::consumable — Smite::Game
- ::consumables — Smite::Game
- ::device — Smite::Game
- ::device_hash — Smite::Game
- ::devices — Smite::Game
- ::god — Smite::Game
- ::god_filter_fields — Smite::DataTransform
- ::god_hash — Smite::Game
- ::god_map_fields — Smite::DataTransform
- ::god_recommended_items — Smite::Game
- ::gods — Smite::Game
- ::item — Smite::Game
- ::item_effects — Smite::Game
- ::item_filter_fields — Smite::DataTransform
- ::item_map_fields — Smite::DataTransform
- ::items — Smite::Game
- ::level — Smite::GodRank
- ::magical_item_trees — Smite::Item
- ::match — Smite::Game
- ::match_achievement_filter_fields — Smite::DataTransform
- ::match_achievement_map_fields — Smite::DataTransform
- ::match_summary_filter_fields — Smite::DataTransform
- ::motd_list — Smite::Game
- ::motd_now — Smite::Game
- ::new — Smite::Client
- ::new — Smite::Competitor
- ::new — Smite::FullMatch
- ::new — Smite::God
- ::new — Smite::GodRank
- ::new — Smite::GodStats
- ::new — Smite::Item
- ::new — Smite::ItemEffect
- ::new — Smite::MatchSummary
- ::new — Smite::MOTD
- ::new — Smite::Object
- ::new — Smite::Player
- ::new — Smite::RecommendedItems
- ::pantheons — Smite::Game
- ::physical_item_trees — Smite::Item
- ::player — Smite::Game
- ::queues — Smite::Game
- ::roles — Smite::Game
- ::stats_filter_fields — Smite::DataTransform
- ::stats_map_fields — Smite::DataTransform
- ::transform_abilities — Smite::DataTransform
- ::transform_gods — Smite::DataTransform
- ::transform_items — Smite::DataTransform
- ::transform_match_achievements — Smite::DataTransform
- ::transform_match_summary — Smite::DataTransform
- ::transform_stats — Smite::DataTransform
- #achievements — Smite::Client
- #achievements — Smite::Player
- #active? — Smite::Item
- #api_call — Smite::Client
- #assassin? — Smite::God
- #at_level — Smite::GodStats
- #attack_speed — Smite::GodStats
- #attributes — Smite::Object
- #aura? — Smite::Item
- #base_str — Smite::Client
- #bonus_from_active_item_effects — Smite::GodStats
- #bonus_from_items — Smite::GodStats
- #bonus_from_passive_item_effects — Smite::GodStats
- #chinese? — Smite::God
- #consumable? — Smite::Item
- #cost — Smite::Item
- #create_session — Smite::Client
- #data_used — Smite::Client
- #date — Smite::MOTD
- #default_bonus — Smite::GodStats
- #effects — Smite::Item
- #egyptian? — Smite::God
- #esports_pro_league_details — Smite::Client
- #friends — Smite::Client
- #friends — Smite::Player
- #from_god_passive — Smite::GodStats
- #from_item_passive — Smite::GodStats
- #full_match — Smite::MatchSummary
- #god_ranks — Smite::Client
- #god_ranks — Smite::Player
- #god_recommended_items — Smite::Client
- #gods — Smite::Client
- #greek? — Smite::God
- #guardian? — Smite::God
- #hindu? — Smite::God
- #hunter? — Smite::God
- #id — Smite::MatchSummary
- #inspect — Smite::Ability
- #inspect — Smite::Achievements
- #inspect — Smite::Competitor
- #inspect — Smite::Friend
- #inspect — Smite::FullMatch
- #inspect — Smite::God
- #inspect — Smite::GodRank
- #inspect — Smite::GodStats
- #inspect — Smite::Item
- #inspect — Smite::ItemEffect
- #inspect — Smite::MatchAchievements
- #inspect — Smite::MatchSummary
- #inspect — Smite::MOTD
- #inspect — Smite::Player
- #inspect — Smite::Queue
- #inspect — Smite::RecommendedItems
- #item? — Smite::Item
- #item_tree_root — Smite::Item
- #items — Smite::Client
- #japanese? — Smite::God
- #league_leaderboard — Smite::Client
- #league_seasons — Smite::Client
- #level — Smite::GodRank
- #loser? — Smite::Competitor
- #loss? — Smite::MatchSummary
- #mage? — Smite::God
- #magic? — Smite::God
- #magic? — Smite::Item
- #magic_power — Smite::GodStats
- #magical? — Smite::God
- #magical? — Smite::Item
- #magical_power_per_level — Smite::GodStats
- #magical_protection — Smite::GodStats
- #mastered? — Smite::GodRank
- #mastery — Smite::GodRank
- #match_details — Smite::Client
- #match_history — Smite::Client
- #match_history — Smite::Player
- #match_ids_by_queue — Smite::Client
- #match_player_details — Smite::Client
- #max_stacks — Smite::Item
- #mayan? — Smite::God
- #melee? — Smite::God
- #method_missing — Smite::GodStats
- #method_missing — Smite::Object
- #motd — Smite::Client
- #movement_speed — Smite::GodStats
- #movement_speed_per_level — Smite::GodStats
- #name — Smite::Ability
- #name — Smite::Item
- #norse? — Smite::God
- #number — Smite::Ability
- #on_free_rotation? — Smite::God
- #param_str — Smite::Client
- #partied? — Smite::Competitor
- #parties — Smite::FullMatch
- #passive? — Smite::Item
- #passive_effects — Smite::Item
- #percentage? — Smite::ItemEffect
- #physical? — Smite::God
- #physical? — Smite::Item
- #physical_power_per_level — Smite::GodStats
- #ping — Smite::Client
- #player — Smite::Client
- #player_status — Smite::Client
- #players — Smite::FullMatch
- #queue_stats — Smite::Client
- #ranged? — Smite::God
- #ranked? — Smite::FullMatch
- #relic? — Smite::Item
- #request_str — Smite::Client
- #role — Smite::God
- #roman? — Smite::God
- #search_teams — Smite::Client
- #session_str — Smite::Client
- #short_lore — Smite::God
- #signature — Smite::Client
- #size — Smite::FullMatch
- #size_str — Smite::FullMatch
- #stacking? — Smite::Item
- #starter? — Smite::Item
- #summary — Smite::GodStats
- #team1 — Smite::FullMatch
- #team2 — Smite::FullMatch
- #team_details — Smite::Client
- #team_players — Smite::Client
- #teams — Smite::FullMatch
- #test_session — Smite::Client
- #tier — Smite::Item
- #timestamp — Smite::Client
- #to_full_match — Smite::MatchSummary
- #to_h — Smite::ItemEffect
- #to_player — Smite::Competitor
- #to_player — Smite::Friend
- #top_matches — Smite::Client
- #valid_session? — Smite::Client
- #value_for — Smite::GodStats
- #warrior? — Smite::God
- #which — Smite::Ability
- #win? — Smite::MatchSummary
- #winner? — Smite::Competitor
- #winning_team — Smite::FullMatch
- #with_items — Smite::GodStats