class Smite::ItemEffect
Attributes
amount[RW]
attribute[RW]
device_name[R]
percentage[RW]
Public Class Methods
new(item, data = {})
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# File lib/smite/item_effect.rb, line 6 def initialize(item, data = {}) @device_name = item return if data.empty? effect = data.delete('Description').tr(' ','') effect = ActiveSupport::Inflector.underscore(effect) @attribute = effect @attribute = 'magic_protection' if effect == 'magical_protection' @attribute = 'magical_power' if effect == 'magic_power' value = data.delete('Value') @percentage = value[/%/] value = value.tr('+', '').to_f @amount = value end
Public Instance Methods
inspect()
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# File lib/smite/item_effect.rb, line 32 def inspect "#<Smite::ItemEffect '#{device_name}' #{attribute} +#{amount}#{percentage}>" end
percentage?()
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# File lib/smite/item_effect.rb, line 24 def percentage? !percentage.nil? end
to_h()
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# File lib/smite/item_effect.rb, line 28 def to_h { attribute => { amount: amount, percentage: percentage? } } end