Table of Contents - author_engine-0.9.0 Documentation
Pages
Classes and Modules
- AuthorEngine
- AuthorEngine::Button
- AuthorEngine::CLI
- AuthorEngine::CodeEditor
- AuthorEngine::CodeEditor::CodeInput
- AuthorEngine::CodeEditor::Cursor
- AuthorEngine::CodeEditor::Highlighting
- AuthorEngine::CollisionDetection
- AuthorEngine::Container
- AuthorEngine::Editor
- AuthorEngine::Game
- AuthorEngine::GameRunner
- AuthorEngine::Image
- AuthorEngine::LevelEditor
- AuthorEngine::LevelPicker
- AuthorEngine::Loader
- AuthorEngine::OpalExporter
- AuthorEngine::Palette
- AuthorEngine::Part
- AuthorEngine::Part::CollisionDetection
- AuthorEngine::Part::Colors
- AuthorEngine::Part::Common
- AuthorEngine::Part::GosuGraphics
- AuthorEngine::Part::GosuInput
- AuthorEngine::Part::OpalGraphics
- AuthorEngine::Part::OpalInput
- AuthorEngine::PlayViewer
- AuthorEngine::SaveFile
- AuthorEngine::SpriteEditor
- AuthorEngine::SpriteEditor::Pixel
- AuthorEngine::SpritePicker
- AuthorEngine::Support
- AuthorEngine::Text
- AuthorEngine::TouchButton
- AuthorEngine::TouchHandler
- AuthorEngine::TouchJoystick
- AuthorEngine::View
- AuthorEngine::Window
Methods
- ::create — AuthorEngine::SaveFile
- ::instance — AuthorEngine::GameRunner
- ::instance — AuthorEngine::View
- ::instance — AuthorEngine::Window
- ::instance= — AuthorEngine::GameRunner
- ::instance= — AuthorEngine::View
- ::instance= — AuthorEngine::Window
- ::new — AuthorEngine::Button
- ::new — AuthorEngine::CLI
- ::new — AuthorEngine::CodeEditor::Cursor
- ::new — AuthorEngine::CodeEditor::Highlighting
- ::new — AuthorEngine::CollisionDetection
- ::new — AuthorEngine::Container
- ::new — AuthorEngine::Editor
- ::new — AuthorEngine::Game
- ::new — AuthorEngine::OpalExporter
- ::new — AuthorEngine::GameRunner
- ::new — AuthorEngine::TouchButton
- ::new — AuthorEngine::TouchJoystick
- ::new — AuthorEngine::Image
- ::new — AuthorEngine::LevelPicker
- ::new — AuthorEngine::Palette
- ::new — AuthorEngine::SaveFile
- ::new — AuthorEngine::SpritePicker
- ::new — AuthorEngine::Text
- ::new — AuthorEngine::View
- ::new — AuthorEngine::SpriteEditor::Pixel
- ::new — AuthorEngine::Window
- #active — AuthorEngine::TouchButton
- #add_buttons — AuthorEngine::Editor
- #add_level — AuthorEngine::CollisionDetection
- #add_sprite — AuthorEngine::CollisionDetection
- #alt_button_down? — AuthorEngine::Window
- #author_engine_runtime — AuthorEngine::OpalExporter
- #authorengine_eval_code — AuthorEngine::Game
- #black — AuthorEngine::Part::Colors
- #blue — AuthorEngine::Part::Colors
- #blur — AuthorEngine::CodeEditor
- #blur — AuthorEngine::View
- #bounding_box — AuthorEngine::CollisionDetection
- #bounding_box — AuthorEngine::Part::CollisionDetection
- #bounding_boxes_intersect? — AuthorEngine::CollisionDetection
- #box — AuthorEngine::CollisionDetection
- #brown — AuthorEngine::Part::Colors
- #build_authorengine? — AuthorEngine::OpalExporter
- #build_newline_data — AuthorEngine::CodeEditor::Cursor
- #build_spritesheet_and_sprites_list — AuthorEngine::GameRunner
- #button? — AuthorEngine::Part::GosuInput
- #button? — AuthorEngine::Part::OpalInput
- #button_down — AuthorEngine::CodeEditor
- #button_down — AuthorEngine::CodeEditor::Cursor
- #button_down — AuthorEngine::Container
- #button_down — AuthorEngine::Editor
- #button_down — AuthorEngine::View
- #button_down — AuthorEngine::SpriteEditor
- #button_down — AuthorEngine::Window
- #button_up — AuthorEngine::Button
- #button_up — AuthorEngine::CodeEditor
- #button_up — AuthorEngine::CodeEditor::Cursor
- #button_up — AuthorEngine::Container
- #button_up — AuthorEngine::Editor
- #button_up — AuthorEngine::Loader
- #button_up — AuthorEngine::LevelPicker
- #button_up — AuthorEngine::Palette
- #button_up — AuthorEngine::SpritePicker
- #button_up — AuthorEngine::View
- #button_up — AuthorEngine::LevelEditor
- #button_up — AuthorEngine::PlayViewer
- #button_up — AuthorEngine::SpriteEditor
- #button_up — AuthorEngine::Window
- #calculate_active_line — AuthorEngine::CodeEditor::Cursor
- #calculate_scale — AuthorEngine::Window
- #calculate_x_and_y — AuthorEngine::CodeEditor::Cursor
- #calculate_x_offset — AuthorEngine::CodeEditor::Cursor
- #calculate_y_offset — AuthorEngine::CodeEditor::Cursor
- #call — AuthorEngine::Button
- #caret_stay_left_of_last_newline — AuthorEngine::CodeEditor::Cursor
- #catch_error — AuthorEngine::PlayViewer
- #circles_collide? — AuthorEngine::TouchJoystick
- #clear — AuthorEngine::CollisionDetection
- #close — AuthorEngine::Editor
- #close — AuthorEngine::Loader
- #close — AuthorEngine::Window
- #code — AuthorEngine::CodeEditor
- #code_editor — AuthorEngine::Support
- #colliding_edge — AuthorEngine::CollisionDetection
- #colliding_edge — AuthorEngine::Part::CollisionDetection
- #color — AuthorEngine::Palette
- #column_at — AuthorEngine::CodeEditor::Cursor
- #container= — AuthorEngine::Window
- #control_button_down? — AuthorEngine::Window
- #copy_sprite — AuthorEngine::SpriteEditor
- #copy_touch — AuthorEngine::TouchHandler
- #create_grid — AuthorEngine::SpriteEditor
- #dark_blue — AuthorEngine::Part::Colors
- #dark_gray — AuthorEngine::Part::Colors
- #dark_green — AuthorEngine::Part::Colors
- #dark_purple — AuthorEngine::Part::Colors
- #darken — AuthorEngine::Window
- #debug_draw_level — AuthorEngine::CollisionDetection
- #debug_draw_sprite — AuthorEngine::CollisionDetection
- #distance — AuthorEngine::Part::Common
- #draw — AuthorEngine::Button
- #draw — AuthorEngine::CodeEditor
- #draw — AuthorEngine::CodeEditor::Cursor
- #draw — AuthorEngine::Container
- #draw — AuthorEngine::Editor
- #draw — AuthorEngine::Loader
- #draw — AuthorEngine::Game
- #draw — AuthorEngine::GameRunner
- #draw — AuthorEngine::TouchButton
- #draw — AuthorEngine::TouchJoystick
- #draw — AuthorEngine::Image
- #draw — AuthorEngine::LevelPicker
- #draw — AuthorEngine::Palette
- #draw — AuthorEngine::SpritePicker
- #draw — AuthorEngine::Text
- #draw — AuthorEngine::View
- #draw — AuthorEngine::LevelEditor
- #draw — AuthorEngine::PlayViewer
- #draw — AuthorEngine::SpriteEditor
- #draw — AuthorEngine::SpriteEditor::Pixel
- #draw — AuthorEngine::Window
- #draw_and_update_tooltip — AuthorEngine::SpritePicker
- #draw_background — AuthorEngine::Button
- #draw_background — AuthorEngine::Game
- #draw_colors — AuthorEngine::Palette
- #draw_element — AuthorEngine::Button
- #draw_game — AuthorEngine::PlayViewer
- #draw_grid — AuthorEngine::SpritePicker
- #draw_inputter — AuthorEngine::Loader
- #draw_level_boxes — AuthorEngine::Part::CollisionDetection
- #draw_line — AuthorEngine::CollisionDetection
- #draw_loader — AuthorEngine::Loader
- #draw_markup — AuthorEngine::Text
- #draw_rot — AuthorEngine::Image
- #draw_sprite_box — AuthorEngine::Part::CollisionDetection
- #draw_sprites — AuthorEngine::SpritePicker
- #draw_tooltip — AuthorEngine::Button
- #draw_touch_controls — AuthorEngine::GameRunner
- #erase — AuthorEngine::SpriteEditor
- #error_response — AuthorEngine::PlayViewer
- #export — AuthorEngine::OpalExporter
- #export_directory — AuthorEngine::OpalExporter
- #filter — AuthorEngine::CodeEditor::CodeInput
- #floodfill — AuthorEngine::SpriteEditor
- #focus — AuthorEngine::CodeEditor
- #focus — AuthorEngine::View
- #focus — AuthorEngine::LevelEditor
- #focus — AuthorEngine::PlayViewer
- #focus — AuthorEngine::SpriteEditor
- #format_error — AuthorEngine::PlayViewer
- #fps — AuthorEngine::Part::Common
- #fullscreen_changed — AuthorEngine::GameRunner
- #get_pixel_at — AuthorEngine::SpriteEditor
- #green — AuthorEngine::Part::Colors
- #handle_touch_cancel — AuthorEngine::TouchHandler
- #handle_touch_end — AuthorEngine::TouchHandler
- #handle_touch_move — AuthorEngine::TouchHandler
- #handle_touch_start — AuthorEngine::TouchHandler
- #height — AuthorEngine::Image
- #height — AuthorEngine::Text
- #height — AuthorEngine::Part::Common
- #highlight — AuthorEngine::CodeEditor::Highlighting
- #highlight_activeline — AuthorEngine::CodeEditor::Cursor
- #highlight_pixel — AuthorEngine::SpriteEditor
- #highlight_selection — AuthorEngine::CodeEditor::Cursor
- #highlight_sprite — AuthorEngine::SpritePicker
- #hightlight_active_color — AuthorEngine::Palette
- #identify_mode — AuthorEngine::SaveFile
- #image= — AuthorEngine::Button
- #image_from_cache — AuthorEngine::Image
- #image_missing — AuthorEngine::Image
- #import_spritesheet — AuthorEngine::SpriteEditor
- #inactive — AuthorEngine::TouchButton
- #indigo — AuthorEngine::Part::Colors
- #inflate! — AuthorEngine::SaveFile
- #inflated? — AuthorEngine::SaveFile
- #init — AuthorEngine::Game
- #label= — AuthorEngine::Button
- #last_active_line — AuthorEngine::CodeEditor::Cursor
- #level — AuthorEngine::Part::GosuGraphics
- #level — AuthorEngine::Part::OpalGraphics
- #levels — AuthorEngine::Part::Common
- #light_gray — AuthorEngine::Part::Colors
- #lighten — AuthorEngine::Window
- #load — AuthorEngine::Loader
- #load — AuthorEngine::SaveFile
- #load_code — AuthorEngine::SaveFile
- #load_levels — AuthorEngine::SaveFile
- #load_sprites — AuthorEngine::GameRunner
- #load_spritesheet — AuthorEngine::SaveFile
- #lock — AuthorEngine::Editor
- #milliseconds — AuthorEngine::Part::Common
- #mouse_inside_view? — AuthorEngine::View
- #mouse_over? — AuthorEngine::Button
- #mouse_over? — AuthorEngine::Support
- #mouse_over_sprite? — AuthorEngine::SpritePicker
- #move — AuthorEngine::CodeEditor::Cursor
- #move_viewport — AuthorEngine::LevelEditor
- #normalize — AuthorEngine::LevelEditor
- #normalize_x — AuthorEngine::SpriteEditor
- #normalize_y — AuthorEngine::SpriteEditor
- #orange — AuthorEngine::Part::Colors
- #paint — AuthorEngine::SpriteEditor
- #paste_sprite — AuthorEngine::SpriteEditor
- #peach — AuthorEngine::Part::Colors
- #pink — AuthorEngine::Part::Colors
- #place — AuthorEngine::LevelEditor
- #place_or_remove_tile — AuthorEngine::LevelEditor
- #play — AuthorEngine::PlayViewer
- #position — AuthorEngine::CodeEditor::Cursor
- #position_buttons — AuthorEngine::Editor
- #position_elements — AuthorEngine::Button
- #project — AuthorEngine::OpalExporter
- #project_name — AuthorEngine::OpalExporter
- #project_name — AuthorEngine::SaveFile
- #project_path — AuthorEngine::SaveFile
- #rect — AuthorEngine::Part::GosuGraphics
- #rect — AuthorEngine::Part::OpalGraphics
- #red — AuthorEngine::Part::Colors
- #render_bounding_box — AuthorEngine::CollisionDetection
- #render_bounding_box — AuthorEngine::Part::CollisionDetection
- #reposition_touch_controls — AuthorEngine::GameRunner
- #resize_canvas — AuthorEngine::GameRunner
- #rgb — AuthorEngine::Part::Colors
- #rotate — AuthorEngine::Part::GosuGraphics
- #rotate — AuthorEngine::Part::OpalGraphics
- #row_at — AuthorEngine::CodeEditor::Cursor
- #run — AuthorEngine::PlayViewer
- #run_game — AuthorEngine::GameRunner
- #save — AuthorEngine::OpalExporter
- #save — AuthorEngine::SaveFile
- #save_and_exit — AuthorEngine::Window
- #save_code — AuthorEngine::SaveFile
- #save_levels — AuthorEngine::SaveFile
- #save_spritesheet — AuthorEngine::SaveFile
- #select_all — AuthorEngine::CodeEditor::Cursor
- #select_sprite — AuthorEngine::SpritePicker
- #set — AuthorEngine::TouchJoystick
- #set_interactive_colors — AuthorEngine::Button
- #set_origin — AuthorEngine::Palette
- #set_position — AuthorEngine::CodeEditor::Cursor
- #set_sprite — AuthorEngine::SpriteEditor
- #set_touch — AuthorEngine::TouchHandler
- #setup — AuthorEngine::CodeEditor
- #setup — AuthorEngine::Container
- #setup — AuthorEngine::Editor
- #setup — AuthorEngine::Loader
- #setup — AuthorEngine::View
- #setup — AuthorEngine::LevelEditor
- #setup — AuthorEngine::PlayViewer
- #setup — AuthorEngine::SpriteEditor
- #setup — AuthorEngine::Window
- #shift_button_down? — AuthorEngine::Window
- #show — AuthorEngine::GameRunner
- #solid_at? — AuthorEngine::CollisionDetection
- #sprite — AuthorEngine::Part::GosuGraphics
- #sprite — AuthorEngine::Part::OpalGraphics
- #sprite_block — AuthorEngine::SpritePicker
- #sprite_editor — AuthorEngine::Support
- #sprite_pixels — AuthorEngine::SpriteEditor
- #sprite_vs_level — AuthorEngine::CollisionDetection
- #sprite_vs_level — AuthorEngine::Part::CollisionDetection
- #sprite_vs_sprite — AuthorEngine::CollisionDetection
- #sprite_vs_sprite — AuthorEngine::Part::CollisionDetection
- #sprites — AuthorEngine::SpriteEditor
- #spritesheet — AuthorEngine::SpriteEditor
- #stop — AuthorEngine::PlayViewer
- #style — AuthorEngine::CodeEditor::Highlighting
- #stylesheet — AuthorEngine::OpalExporter
- #swap — AuthorEngine::Part::GosuGraphics
- #swap — AuthorEngine::Part::OpalGraphics
- #template — AuthorEngine::OpalExporter
- #text — AuthorEngine::Part::GosuGraphics
- #text — AuthorEngine::Part::OpalGraphics
- #touch_handler_setup — AuthorEngine::TouchHandler
- #translate — AuthorEngine::Part::GosuGraphics
- #translate — AuthorEngine::Part::OpalGraphics
- #trigger? — AuthorEngine::TouchButton
- #trigger_input — AuthorEngine::TouchJoystick
- #unlock — AuthorEngine::Editor
- #update — AuthorEngine::CodeEditor
- #update — AuthorEngine::CodeEditor::Cursor
- #update — AuthorEngine::Container
- #update — AuthorEngine::Editor
- #update — AuthorEngine::Loader
- #update — AuthorEngine::Game
- #update — AuthorEngine::GameRunner
- #update — AuthorEngine::TouchJoystick
- #update — AuthorEngine::Palette
- #update — AuthorEngine::Text
- #update — AuthorEngine::View
- #update — AuthorEngine::LevelEditor
- #update — AuthorEngine::PlayViewer
- #update — AuthorEngine::SpriteEditor
- #update — AuthorEngine::Window
- #update_active_line_history — AuthorEngine::CodeEditor::Cursor
- #update_caret — AuthorEngine::CodeEditor::Cursor
- #update_coordinates — AuthorEngine::SpriteEditor
- #update_game — AuthorEngine::PlayViewer
- #update_sprite — AuthorEngine::SpriteEditor
- #update_touch_controls — AuthorEngine::GameRunner
- #white — AuthorEngine::Part::Colors
- #width — AuthorEngine::Image
- #width — AuthorEngine::Text
- #width — AuthorEngine::Part::Common
- #width_markup — AuthorEngine::Text
- #window — AuthorEngine::Support
- #x= — AuthorEngine::Button
- #xml_color — AuthorEngine::Part::Colors
- #y= — AuthorEngine::Button
- #y= — AuthorEngine::SpritePicker
- #yellow — AuthorEngine::Part::Colors