Table of Contents - codebreaker_rg-0.1.2 Documentation
Classes and Modules
Methods
- ::new — Game
- ::new — Menu
- #ask — Menu
- #check_command_range — Validator
- #check_emptyness — Validator
- #check_length — Validator
- #choice_code_process — Menu
- #choice_menu_process — Menu
- #command_error — Renderer
- #command_int_error — Renderer
- #command_length_error — Renderer
- #create — DataStorage
- #decrease_attempts! — Game
- #exit_from_game — Menu
- #game_menu — Menu
- #game_process — Menu
- #generate — Game
- #generate_game — Menu
- #generate_secret_code — Game
- #goodbye_message — Renderer
- #handle_command — Menu
- #handle_lose — Menu
- #handle_matched_digits — Processor
- #handle_matched_digits_with_wrong_position — Processor
- #handle_win — Menu
- #hint_process — Menu
- #hints_spent? — Game
- #level_choice — Menu
- #load — DataStorage
- #lost_game_message — Renderer
- #message — Renderer
- #name_valid? — Menu
- #no_hints_message? — Renderer
- #print_hint_number — Renderer
- #registrate_user — Menu
- #registration_name_emptyness_error — Renderer
- #registration_name_length_error — Renderer
- #render_stats — Menu
- #round_message — Renderer
- #rules — Menu
- #rules — Renderer
- #save — DataStorage
- #save_game_result — DataStorage
- #save_result — Menu
- #save_results_message — Renderer
- #secret_code_proc — Processor
- #start — Menu
- #start_message — Renderer
- #start_process — Game
- #stats — Menu
- #stats — Statistics
- #stats_sort — Statistics
- #storage_exist? — DataStorage
- #take_a_hint! — Game
- #to_h — Game
- #win? — Game
- #win_game_message — Renderer