class StudioGame::Game

Attributes

title[RW]

Public Class Methods

new(title) click to toggle source
# File lib/studio_game/game.rb, line 10
def initialize(title)
  @title = title
  @players = []
end

Public Instance Methods

add_player(a_player) click to toggle source
# File lib/studio_game/game.rb, line 41
def add_player(a_player)
  @players.push(a_player)
end
high_score_entry(player) click to toggle source
# File lib/studio_game/game.rb, line 25
def high_score_entry(player)
  formatted_name = player.name.ljust(20, '.')
  puts "#{formatted_name} #{player.score}"
end
load_players(from_file) click to toggle source
# File lib/studio_game/game.rb, line 30
def load_players(from_file)
  CSV.foreach(from_file) do |row|
    player = Player.new(row[0], row[1].to_i)
    add_player(player)
  end
end
play(rounds) click to toggle source
# File lib/studio_game/game.rb, line 45
def play(rounds)
  puts "There are #{@players.size} players in #{@title}: "
  puts @players.sort

  treasures = TreasureTrove::TREASURES
  puts "There are #{treasures.size} treasures to be found:"

  treasures.each do |treasure|
    puts "A #{treasure.name} is worth #{treasure.points} points"
  end

  1.upto(rounds) do |round|
    puts "\n Round #{round}:"

    @players.each do |player|
      GameTurn.take_turn(player)

      treasures = TreasureTrove.random
      puts player
    end
  end
end
print_name_and_health(_player) click to toggle source
print_stats() click to toggle source
save_high_scores(to_file = 'high_scores.txt') click to toggle source
# File lib/studio_game/game.rb, line 15
def save_high_scores(to_file = 'high_scores.txt')
  File.open(to_file, 'w') do |file|
    file.puts "#{title} High Scores:"

    @players.sort.each do |player|
      puts high_score_entry(player)
    end
  end
end
total_points() click to toggle source
# File lib/studio_game/game.rb, line 37
def total_points
  @players.reduce(0) { |sum, player| sum + player.points }
end