module Display

Module to display all in game text.

Public Class Methods

beginning_of_guess_round(guess_logic) click to toggle source
# File lib/display.rb, line 61
  def self.beginning_of_guess_round(guess_logic)
    puts <<~MSG
      #{gallows(guess_logic)}
      #{word_to_guess(guess_logic)}
      Wrong letters: #{guess_logic.incorrect_letters.join(', ')}
      Incorrect guesses: #{guess_logic.incorrect_guesses}\n\n
      Make your guess:
    MSG
  end
defeat(word_to_guess) click to toggle source
# File lib/display.rb, line 80
def self.defeat(word_to_guess)
  puts Gallows.finish
  puts "\n Sorry, you lose!"
  puts "\n The word was #{word_to_guess.word.upcase}\n\n"
end
end_of_guess_round(guess_logic) click to toggle source
# File lib/display.rb, line 71
def self.end_of_guess_round(guess_logic)
  puts guess_logic.messages.pop.to_s
end
enter_name() click to toggle source
# File lib/display.rb, line 33
def self.enter_name
  puts 'Enter your name: '
end
gallows(guess_logic) click to toggle source
# File lib/display.rb, line 57
def self.gallows(guess_logic)
  puts Gallows::GALLOWS[guess_logic.incorrect_guesses]
end
instruction_intro() click to toggle source
# File lib/display.rb, line 11
def self.instruction_intro
  puts "If you'd like instructions enter 'i'."
  puts 'Otherwise press return to continue.'
end
instructions() click to toggle source
# File lib/display.rb, line 16
  def self.instructions
    puts <<-MSG
  Reveal the hidden word before your man is hung.

  You may guess a single letter at a time. 
  A correct guess will result in that letter being filled in.
  Incorrect guesses will result in a part of the stick man being drawn.
  You have 6 incorrect guesses to play with to save your man.
  You may also guess the whole word at any time. But be careful; an incorrect guess is game over.

  The game is auto saved after each round. 
  Use the load function at game start to load a previously saved game.
  Enter 'quit game' at any time to end session.

    MSG
  end
leave() click to toggle source
# File lib/display.rb, line 41
def self.leave
  puts 'Okay, bye.'
end
load_game() click to toggle source
# File lib/display.rb, line 86
def self.load_game
  puts "Enter 'load' to load previously saved game."
  puts 'Or press return to start a new game.'
end
play_again() click to toggle source
# File lib/display.rb, line 37
def self.play_again
  puts "Would you like to play again? Enter 'yes' or 'no': "
end
thank_player(player) click to toggle source
# File lib/display.rb, line 49
def self.thank_player(player)
  puts "Thanks #{player.name}"
end
validation_errors(errors) click to toggle source
# File lib/display.rb, line 45
def self.validation_errors(errors)
  puts errors.join(', ') unless errors.empty?
end
victory(word_to_guess) click to toggle source
# File lib/display.rb, line 75
def self.victory(word_to_guess)
  puts "\n Yes! The word was #{word_to_guess.word.upcase}."
  puts "\n  You win!\n\n"
end
welcome_message() click to toggle source
# File lib/display.rb, line 7
def self.welcome_message
  puts "Welcome to Hangman.\n\n"
end
word_to_guess(guess_logic) click to toggle source
# File lib/display.rb, line 53
def self.word_to_guess(guess_logic)
  puts " Word to guess: #{guess_logic.guessed_word}"
end