class StudioGameModule::Game
Attributes
title[R]
Public Class Methods
new(title)
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# File lib/studio_game_module/game.rb, line 9 def initialize(title) @title = title @players = [] end
Public Instance Methods
add_player(player)
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# File lib/studio_game_module/game.rb, line 14 def add_player(player) @players << player end
load_players(filename="players.csv")
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# File lib/studio_game_module/game.rb, line 17 def load_players(filename="players.csv") File.readlines(filename).each do |line| add_player(Player.from_csv(line)) end end
play(rounds)
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# File lib/studio_game_module/game.rb, line 30 def play(rounds) puts "There are #{@players.size} players in #{@title}: " display_players display_treasures(TreasureTrove::TREASURES) 1.upto(rounds) do |r| puts "\nRound #{r}:" @players.each do |p| GameTurn.take_turn(p) puts p end end end
print_stats()
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# File lib/studio_game_module/game.rb, line 46 def print_stats strongs = @players.select {|n| n.strong?} wimpies = @players.reject {|n| n.strong?} #puts strongs.size puts "" puts "Knuckleheads Statistics:" display_player_stats("strong", strongs) display_player_stats("wimpy", wimpies) puts "" puts "Knuckleheads High Scores:" display_players_score # puts "" # display_total_points puts "" display_total_points_per_player end
save_high_scores(filename="high_scores.txt")
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# File lib/studio_game_module/game.rb, line 22 def save_high_scores(filename="high_scores.txt") File.open(filename, "w") do |file| file.puts("Knuckleheads High Scores:") @players.sort.each do |p| file.puts formatted_player(p) end end end
Private Instance Methods
display_player_stats(kind, players_array)
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# File lib/studio_game_module/game.rb, line 100 def display_player_stats(kind, players_array) puts "" puts "#{players_array.size} #{kind} players" players_array.each do |p| puts "#{p.name} (#{p.health})" end end
display_players()
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# File lib/studio_game_module/game.rb, line 88 def display_players @players.each do |p| puts p end end
display_players_score()
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# File lib/studio_game_module/game.rb, line 107 def display_players_score # sorted_players = @players.sort { |a,b| b.score <=> a.score } # sorted_players.each do |p| # puts "#{p.name.ljust(30, '.')} (#{p.score})" # end @players.sort.each do |p| puts formatted_player(p) end end
display_total_points()
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# File lib/studio_game_module/game.rb, line 81 def display_total_points @players.each do |p| puts "#{p.name} point totals:" puts "#{p.points} grand total points" puts "" end end
display_total_points_per_player()
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# File lib/studio_game_module/game.rb, line 71 def display_total_points_per_player @players.each do |p| puts "" puts "#{p.name} point totals:" p.each_found_treasure do |treasure| puts "#{treasure.points} total #{treasure.name} points" end puts "#{p.points} grand total points" end end
display_treasures(treasures)
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# File lib/studio_game_module/game.rb, line 93 def display_treasures(treasures) puts "" puts "number of treasures : #{treasures.size}" treasures.each do |t| puts "A #{t.name} is worth #{t.points} points" end end
formatted_player(player)
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# File lib/studio_game_module/game.rb, line 68 def formatted_player(player) "#{player.name.ljust(30, '.')} (#{player.score})" end