module StudioGame::GameTurn

Public Class Methods

take_turn(player) click to toggle source
# File lib/studio_game/game_turn.rb, line 8
def self.take_turn(player)
  die = Die.new #LoadedDie.new
  case die.roll
  when 1..2
    player.blam
  when 3..4
    puts "#{player.name} was skipped."
  else
    player.w00t
  end

  player.found_treasure(TreasureTrove.random)
end