class StudioGame::Game

Attributes

title[R]

Public Class Methods

new(title) click to toggle source
# File lib/studio_game/game.rb, line 13
def initialize(title)
  @title = title.capitalize
  @players = []
end

Public Instance Methods

add_player(player) click to toggle source
# File lib/studio_game/game.rb, line 27
def add_player(player)
  @players << player
end
high_score_entry(player) click to toggle source
# File lib/studio_game/game.rb, line 91
def high_score_entry(player)
  formatted_name = player.name.ljust(20, '.')
  "#{player.name.ljust(20, '.')} #{player.score}"
end
load_players(from_file) click to toggle source
# File lib/studio_game/game.rb, line 18
def load_players(from_file)
  # File.readlines(from_file).each do |line|
  #   add_player(Player.from_csv(line))
  # end
  CSV.foreach(from_file) do |row|
    add_player(Player.new(row[0], row[1].to_i))
  end
end
play(rounds) { || ... } click to toggle source
# File lib/studio_game/game.rb, line 31
def play(rounds)
  puts "There are #{@players.size} players in #{@title}:"
  @players.sort.each do |player|
    puts player
  end

  TreasureTrove.print_treasures

  1.upto(rounds) do |round|
    if block_given?
      break if yield
    end
    puts "\nRound #{round}:"
    @players.each do |player|
      GameTurn.take_turn(player)
      puts player
    end
  end
end
print_name_and_health(player) click to toggle source
print_stats() click to toggle source
save_high_scores(to_file="high_scores.txt") click to toggle source
# File lib/studio_game/game.rb, line 84
def save_high_scores(to_file="high_scores.txt")
  File.open(to_file, "w") do |file|
    file.puts "#{@title}'s High Scores:"
    @players.sort.each { |player| file.puts high_score_entry(player) }
  end
end
total_points() click to toggle source
# File lib/studio_game/game.rb, line 80
def total_points
  @players.reduce(0) { |sum, player| sum + player.points }
end