module StudioGame::GameTurn

Public Class Methods

take_turn(player) click to toggle source
# File lib/studio_game/game_turn.rb, line 9
def self.take_turn(player) 
        die = Die.new
        case die.roll
        when 1..2
                player.blam
        when 3..4
                puts "#{player.name} was skipped."
        else
                player.w00t
        end
        treasure = TreasureTrove.random

        player.found_treasure(treasure)
end