class Aws::GameLift::Types::CreateScriptInput

@note When making an API call, you may pass CreateScriptInput

data as a hash:

    {
      name: "NonZeroAndMaxString",
      version: "NonZeroAndMaxString",
      storage_location: {
        bucket: "NonEmptyString",
        key: "NonEmptyString",
        role_arn: "NonEmptyString",
        object_version: "NonEmptyString",
      },
      zip_file: "data",
      tags: [
        {
          key: "TagKey", # required
          value: "TagValue", # required
        },
      ],
    }

@!attribute [rw] name

A descriptive label that is associated with a script. Script names
do not need to be unique. You can use UpdateScript to change this
value later.
@return [String]

@!attribute [rw] version

Version information that is associated with a build or script.
Version strings do not need to be unique. You can use UpdateScript
to change this value later.
@return [String]

@!attribute [rw] storage_location

The location of the Amazon S3 bucket where a zipped file containing
your Realtime scripts is stored. The storage location must specify
the Amazon S3 bucket name, the zip file name (the "key"), and a
role ARN that allows Amazon GameLift to access the Amazon S3 storage
location. The S3 bucket must be in the same Region where you want to
create a new script. By default, Amazon GameLift uploads the latest
version of the zip file; if you have S3 object versioning turned on,
you can use the `ObjectVersion` parameter to specify an earlier
version.
@return [Types::S3Location]

@!attribute [rw] zip_file

A data object containing your Realtime scripts and dependencies as a
zip file. The zip file can have one or multiple files. Maximum size
of a zip file is 5 MB.

When using the AWS CLI tool to create a script, this parameter is
set to the zip file name. It must be prepended with the string
"fileb://" to indicate that the file data is a binary object. For
example: `--zip-file fileb://myRealtimeScript.zip`.
@return [String]

@!attribute [rw] tags

A list of labels to assign to the new script resource. Tags are
developer-defined key-value pairs. Tagging AWS resources are useful
for resource management, access management and cost allocation. For
more information, see [ Tagging AWS Resources][1] in the *AWS
General Reference*. Once the resource is created, you can use
TagResource, UntagResource, and ListTagsForResource to add, remove,
and view tags. The maximum tag limit may be lower than stated. See
the AWS General Reference for actual tagging limits.

[1]: https://docs.aws.amazon.com/general/latest/gr/aws_tagging.html
@return [Array<Types::Tag>]

@see docs.aws.amazon.com/goto/WebAPI/gamelift-2015-10-01/CreateScriptInput AWS API Documentation

Constants

SENSITIVE