class Aws::GameLift::Types::TargetConfiguration

Settings for a target-based scaling policy (see ScalingPolicy. A target-based policy tracks a particular fleet metric specifies a target value for the metric. As player usage changes, the policy triggers Amazon GameLift to adjust capacity so that the metric returns to the target value. The target configuration specifies settings as needed for the target based policy, including the target value.

**Related actions**

DescribeFleetCapacity | UpdateFleetCapacity | DescribeEC2InstanceLimits | PutScalingPolicy | DescribeScalingPolicies | DeleteScalingPolicy | StopFleetActions | StartFleetActions | [All APIs by task]

[1]: docs.aws.amazon.com/gamelift/latest/developerguide/reference-awssdk.html#reference-awssdk-resources-fleets

@note When making an API call, you may pass TargetConfiguration

data as a hash:

    {
      target_value: 1.0, # required
    }

@!attribute [rw] target_value

Desired value to use with a target-based scaling policy. The value
must be relevant for whatever metric the scaling policy is using.
For example, in a policy using the metric
PercentAvailableGameSessions, the target value should be the
preferred size of the fleet's buffer (the percent of capacity that
should be idle and ready for new game sessions).
@return [Float]

@see docs.aws.amazon.com/goto/WebAPI/gamelift-2015-10-01/TargetConfiguration AWS API Documentation

Constants

SENSITIVE