class Aws::GameLift::Types::CreatePlayerSessionsInput

Represents the input for a request operation.

@note When making an API call, you may pass CreatePlayerSessionsInput

data as a hash:

    {
      game_session_id: "ArnStringModel", # required
      player_ids: ["NonZeroAndMaxString"], # required
      player_data_map: {
        "NonZeroAndMaxString" => "PlayerData",
      },
    }

@!attribute [rw] game_session_id

A unique identifier for the game session to add players to.
@return [String]

@!attribute [rw] player_ids

List of unique identifiers for the players to be added.
@return [Array<String>]

@!attribute [rw] player_data_map

Map of string pairs, each specifying a player ID and a set of
developer-defined information related to the player. Amazon GameLift
does not use this data, so it can be formatted as needed for use in
the game. Any player data strings for player IDs that are not
included in the `PlayerIds` parameter are ignored.
@return [Hash<String,String>]

@see docs.aws.amazon.com/goto/WebAPI/gamelift-2015-10-01/CreatePlayerSessionsInput AWS API Documentation

Constants

SENSITIVE