class Aws::GameLift::Types::Instance
Represents an EC2 instance of virtual computing resources that hosts one or more game servers. In GameLift
, a fleet can contain zero or more instances.
**Related actions**
DescribeInstances
@!attribute [rw] fleet_id
A unique identifier for the fleet that the instance is in. @return [String]
@!attribute [rw] fleet_arn
The Amazon Resource Name ([ARN][1]) that is assigned to a GameLift fleet resource and uniquely identifies it. ARNs are unique across all Regions. Format is `arn:aws:gamelift:<region>::fleet/fleet-a1234567-b8c9-0d1e-2fa3-b45c6d7e8912`. [1]: https://docs.aws.amazon.com/AmazonS3/latest/dev/s3-arn-format.html @return [String]
@!attribute [rw] instance_id
A unique identifier for the instance. @return [String]
@!attribute [rw] ip_address
IP address that is assigned to the instance. @return [String]
@!attribute [rw] dns_name
The DNS identifier assigned to the instance that is running the game session. Values have the following format: * TLS-enabled fleets: `<unique identifier>.<region identifier>.amazongamelift.com`. * Non-TLS-enabled fleets: `ec2-<unique identifier>.compute.amazonaws.com`. (See [Amazon EC2 Instance IP Addressing][1].) When connecting to a game session that is running on a TLS-enabled fleet, you must use the DNS name, not the IP address. [1]: https://docs.aws.amazon.com/AWSEC2/latest/UserGuide/using-instance-addressing.html#concepts-public-addresses @return [String]
@!attribute [rw] operating_system
Operating system that is running on this instance. @return [String]
@!attribute [rw] type
EC2 instance type that defines the computing resources of this instance. @return [String]
@!attribute [rw] status
Current status of the instance. Possible statuses include the following: * **PENDING** -- The instance is in the process of being created and launching server processes as defined in the fleet's run-time configuration. * **ACTIVE** -- The instance has been successfully created and at least one server process has successfully launched and reported back to GameLift that it is ready to host a game session. The instance is now considered ready to host game sessions. * **TERMINATING** -- The instance is in the process of shutting down. This may happen to reduce capacity during a scaling down event or to recycle resources in the event of a problem. @return [String]
@!attribute [rw] creation_time
A time stamp indicating when this data object was created. Format is a number expressed in Unix time as milliseconds (for example `"1469498468.057"`). @return [Time]
@!attribute [rw] location
The fleet location of the instance, expressed as an AWS Region code, such as `us-west-2`. @return [String]
@see docs.aws.amazon.com/goto/WebAPI/gamelift-2015-10-01/Instance AWS API Documentation
Constants
- SENSITIVE