class Aws::GameLift::Types::GameServerGroupAutoScalingPolicy

**This data type is used with the GameLift FleetIQ and game server groups.**

Configuration settings for intelligent automatic scaling that uses target tracking. These settings are used to add an Auto Scaling policy when creating the corresponding Auto Scaling group with CreateGameServerGroup. After the Auto Scaling group is created, all updates to Auto Scaling policies, including changing this policy and adding or removing other policies, is done directly on the Auto Scaling group.

@note When making an API call, you may pass GameServerGroupAutoScalingPolicy

data as a hash:

    {
      estimated_instance_warmup: 1,
      target_tracking_configuration: { # required
        target_value: 1.0, # required
      },
    }

@!attribute [rw] estimated_instance_warmup

Length of time, in seconds, it takes for a new instance to start new
game server processes and register with GameLift FleetIQ. Specifying
a warm-up time can be useful, particularly with game servers that
take a long time to start up, because it avoids prematurely starting
new instances.
@return [Integer]

@!attribute [rw] target_tracking_configuration

Settings for a target-based scaling policy applied to Auto Scaling
group. These settings are used to create a target-based policy that
tracks the GameLift FleetIQ metric `"PercentUtilizedGameServers"`
and specifies a target value for the metric. As player usage
changes, the policy triggers to adjust the game server group
capacity so that the metric returns to the target value.
@return [Types::TargetTrackingConfiguration]

@see docs.aws.amazon.com/goto/WebAPI/gamelift-2015-10-01/GameServerGroupAutoScalingPolicy AWS API Documentation

Constants

SENSITIVE