class Aws::GameLift::Types::RuntimeConfiguration

A collection of server process configurations that describe the set of processes to run on each instance in a fleet. Server processes run either an executable in a custom game build or a Realtime Servers script. GameLift launches the configured processes, manages their life cycle, and replaces them as needed. Each instance checks regularly for an updated runtime configuration.

A GameLift instance is limited to 50 processes running concurrently. To calculate the total number of processes in a runtime configuration, add the values of the `ConcurrentExecutions` parameter for each ServerProcess. Learn more about [ Running Multiple Processes on a Fleet].

**Related actions**

DescribeRuntimeConfiguration | UpdateRuntimeConfiguration

[1]: docs.aws.amazon.com/gamelift/latest/developerguide/fleets-multiprocess.html

@note When making an API call, you may pass RuntimeConfiguration

data as a hash:

    {
      server_processes: [
        {
          launch_path: "NonZeroAndMaxString", # required
          parameters: "NonZeroAndMaxString",
          concurrent_executions: 1, # required
        },
      ],
      max_concurrent_game_session_activations: 1,
      game_session_activation_timeout_seconds: 1,
    }

@!attribute [rw] server_processes

A collection of server process configurations that identify what
server processes to run on each instance in a fleet.
@return [Array<Types::ServerProcess>]

@!attribute [rw] max_concurrent_game_session_activations

The number of game sessions in status `ACTIVATING` to allow on an
instance. This setting limits the instance resources that can be
used for new game activations at any one time.
@return [Integer]

@!attribute [rw] game_session_activation_timeout_seconds

The maximum amount of time (in seconds) allowed to launch a new game
session and have it report ready to host players. During this time,
the game session is in status `ACTIVATING`. If the game session does
not become active before the timeout, it is ended and the game
session status is changed to `TERMINATED`.
@return [Integer]

@see docs.aws.amazon.com/goto/WebAPI/gamelift-2015-10-01/RuntimeConfiguration AWS API Documentation

Constants

SENSITIVE