class Aws::GameLift::Types::CreatePlayerSessionsInput
Represents the input for a request operation.
@note When making an API call, you may pass CreatePlayerSessionsInput
data as a hash: { game_session_id: "ArnStringModel", # required player_ids: ["NonZeroAndMaxString"], # required player_data_map: { "NonZeroAndMaxString" => "PlayerData", }, }
@!attribute [rw] game_session_id
A unique identifier for the game session to add players to. @return [String]
@!attribute [rw] player_ids
List of unique identifiers for the players to be added. @return [Array<String>]
@!attribute [rw] player_data_map
Map of string pairs, each specifying a player ID and a set of developer-defined information related to the player. Amazon GameLift does not use this data, so it can be formatted as needed for use in the game. Any player data strings for player IDs that are not included in the `PlayerIds` parameter are ignored. @return [Hash<String,String>]
@see docs.aws.amazon.com/goto/WebAPI/gamelift-2015-10-01/CreatePlayerSessionsInput AWS API Documentation
Constants
- SENSITIVE