class Aws::GameLift::Types::DesiredPlayerSession
Player
information for use when creating player sessions using a game session placement request with StartGameSessionPlacement.
@note When making an API call, you may pass DesiredPlayerSession
data as a hash: { player_id: "NonZeroAndMaxString", player_data: "PlayerData", }
@!attribute [rw] player_id
A unique identifier for a player to associate with the player session. @return [String]
@!attribute [rw] player_data
Developer-defined information related to a player. GameLift does not use this data, so it can be formatted as needed for use in the game. @return [String]
@see docs.aws.amazon.com/goto/WebAPI/gamelift-2015-10-01/DesiredPlayerSession AWS API Documentation
Constants
- SENSITIVE