Table of Contents - cb-core-0.1.10 Documentation
Classes and Modules
- Codebreaker
- Codebreaker::CreateStatService
- Codebreaker::Errors
- Codebreaker::Errors::GameOverError
- Codebreaker::Errors::GameSaveError
- Codebreaker::Errors::NoHintsError
- Codebreaker::Errors::ValidationLengthError
- Codebreaker::Game
- Codebreaker::Mixins
- Codebreaker::Mixins::Validator
- Codebreaker::Player
- Codebreaker::SecretCodeGenerator
- Codebreaker::SecretCodeMatcher
- Codebreaker::StatsStorage
Methods
- ::new — Codebreaker::CreateStatService
- ::new — Codebreaker::Errors::GameOverError
- ::new — Codebreaker::Errors::GameSaveError
- ::new — Codebreaker::Errors::NoHintsError
- ::new — Codebreaker::Errors::ValidationLengthError
- ::new — Codebreaker::Game
- ::new — Codebreaker::Player
- ::new — Codebreaker::SecretCodeMatcher
- ::string_valid? — Codebreaker::SecretCodeGenerator
- #add — Codebreaker::StatsStorage
- #attempts_total — Codebreaker::Game
- #call — Codebreaker::CreateStatService
- #call — Codebreaker::SecretCodeGenerator
- #call — Codebreaker::SecretCodeMatcher
- #check_win — Codebreaker::Game
- #difficulty — Codebreaker::Game
- #digit_match — Codebreaker::SecretCodeMatcher
- #ensure_game_is_not_over — Codebreaker::Game
- #exact_match — Codebreaker::SecretCodeMatcher
- #guess_secret_code — Codebreaker::Game
- #hints — Codebreaker::Game
- #hints_left — Codebreaker::Game
- #hints_total — Codebreaker::Game
- #load — Codebreaker::StatsStorage
- #lose? — Codebreaker::Game
- #over? — Codebreaker::Game
- #save — Codebreaker::StatsStorage
- #save_result — Codebreaker::Game
- #secret_code — Codebreaker::Game
- #stat_data — Codebreaker::CreateStatService
- #take_hint — Codebreaker::Game
- #validate — Codebreaker::Player
- #validate_length — Codebreaker::Mixins::Validator
- #win? — Codebreaker::Game