module StudioGame::GameTurn

Public Class Methods

take_turn(player) click to toggle source
# File lib/studio_game/game_turn.rb, line 5
def self.take_turn(player)
  die = LoadedDie.new

  roll = die.roll

  case roll
  when 1..2
    player.blam
    puts 'Player is blammed'
  when 5..6
    player.w00t
    puts 'Player was w00ted'
  end

  treasure = TreasureTrove.random
  player.found_treasure(treasure)
end