module StudioGame::GameTurn
Public Class Methods
take_turn(player)
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# File lib/studio_game/game_turn.rb, line 5 def self.take_turn(player) die = LoadedDie.new roll = die.roll case roll when 1..2 player.blam puts 'Player is blammed' when 5..6 player.w00t puts 'Player was w00ted' end treasure = TreasureTrove.random player.found_treasure(treasure) end