class FMOD::Effects::Flange
This unit produces a flange effect on the sound.
Flange
is an effect where the signal is played twice at the same time, and one copy slides back and forth creating a whooshing or flanging effect.
As there are 2 copies of the same signal, by default each signal is given 50% mix, so that the total is not louder than the original unaffected signal.
Flange
depth is a percentage of a 10ms shift from the original signal. Anything above 10ms is not considered flange because to the ear it begins to “echo” so 10ms is the highest value possible.
@attr mix [Float] Percentage of wet signal in mix.
* *Minimum:* 0.0 * *Maximum:* 100.0 * *Default:* 50.0
@attr depth [Float] Flange
depth (percentage of 40ms delay).
* *Minimum:* 0.01 * *Maximum:* 1.0 * *Default:* 1.0
@attr rate [Float] Flange
speed in Hz.
* *Minimum:* 0.0 * *Maximum:* 20.0 * *Default:* 0.1