class FMOD::Effects::Flange

This unit produces a flange effect on the sound.

Flange is an effect where the signal is played twice at the same time, and one copy slides back and forth creating a whooshing or flanging effect.

As there are 2 copies of the same signal, by default each signal is given 50% mix, so that the total is not louder than the original unaffected signal.

Flange depth is a percentage of a 10ms shift from the original signal. Anything above 10ms is not considered flange because to the ear it begins to “echo” so 10ms is the highest value possible.

@attr mix [Float] Percentage of wet signal in mix.

* *Minimum:* 0.0
* *Maximum:* 100.0
* *Default:* 50.0

@attr depth [Float] Flange depth (percentage of 40ms delay).

* *Minimum:* 0.01
* *Maximum:* 1.0
* *Default:* 1.0

@attr rate [Float] Flange speed in Hz.

* *Minimum:* 0.0
* *Maximum:* 20.0
* *Default:* 0.1