class FMOD::Effects::ObjectPan
This unit sends the signal to a 3d object encoder like Dolby Atmos. Supports a subset of the {DspType::PAN} parameters.
3D Object panners are meant for hardware 3d object systems like Dolby Atmos or Sony Morpheus. These object panners take input in, and send it to the 7.1 bed, but do not send the signal further down the DSP chain (the output of the dsp is silence).
@attr position [Pointer|String] 3D Position @attr rolloff [Integer] 3D Rolloff
* *Minimum:* 0 * *Maximum:* 4 * *Default:* 0 (linear-squared) @see Pan::ROLLOFF_LINEAR_SQUARED @see Pan::ROLLOFF_LINEAR @see Pan::ROLLOFF_INVERSE @see Pan::ROLLOFF_INVERSE_TAPERED @see Pan::ROLLOFF_CUSTOM
@attr min_distance [Float] 3D Min Distance
* *Minimum:* 0.0 * *Default:* 1.0
@attr max_distance [Float] 3D Max Distance
* *Minimum:* 0.0 * *Default:* 1.0
@attr extent_mode [Integer] 3D Extent Mode
* *Minimum:* 0 (auto) * *Maximum:* 2 (off) * *Default:* 0 (auto) @see Pan::EXTENT_AUTO @see Pan::EXTENT_USER @see Pan::EXTENT_OFF
@attr sound_size [Float] 3D Sound
Size
* *Minimum:* 0.0 * *Default:* 0.0
@attr min_extent [Float] 3D Min Extent (degrees)
* *Minimum:* 0.0 * *Maximum:* 360.0 * *Default:* 0.0
@attr overall_gain [Pointer|String] Overall gain. For information only,
not set by user. Allows FMOD to know the DSP is scaling the signal for virtualization purposes.
@attr output_gain [Float] Output gain level, linear scale. For the user to
scale the output of the object panner's signal. * *Minimum:* 0.0 * *Maximum:* 1.0