class FMOD::Effects::Transceiver
This unit “sends” and “receives” from a selection of up to 32 different slots. It is like a send/return but it uses global slots rather than returns as the destination. It also has other features. Multiple transceivers can receive from a single channel, or multiple transceivers can send to a single channel, or a combination of both.
The transceiver only transmits and receives to a global array of 32 channels. The transceiver can be set to receiver mode (like a {Return}) and can receive the signal at a variable {#gain}. The transceiver can also be set to transmit to a channel (like a {Send}) and can transmit the signal with a variable {#gain}.
The {#speaker_mode} is only applicable to the transmission format, not the receive format. This means this parameter is ignored in “receive mode”. This allows receivers to receive at the speaker mode of the user's choice. Receiving from a mono channel, is cheaper than receiving from a surround channel for example. The 3 speaker modes {SpeakerMode::MONO}, {SpeakerMode::STEREO}, {SpeakerMode::SURROUND} are stored as separate buffers in memory for a transmitter channel. To save memory, use 1 common speaker mode for a transmitter.
The transceiver is double buffered to avoid de-syncing of transmitters and receivers. This means there will be a 1 block delay on a receiver, compared to the data sent from a transmitter.
Multiple transmitters sending to the same channel will be mixed together.
@attr transmit [Boolean] The behavior of the unit.
* *false:* Transceiver is a "receiver" (like a {Return}) and accepts data from a channel. * *true:* Transceiver is a "transmitter" (like a {Send}). * *Default:* +false+
@attr gain [Float] Gain to receive or transmit at in dB.
* *Minimum:* -80.0 * *Maximum:* 10.0 * *Default:* 0.0
@attr channel [Integer] Integer to select current global slot, shared by
all Transceivers, that can be transmitted to or received from. * *Minimum:* 0 * *Maximum:* 31 * *Default:* 0
@attr speaker_mode [Integer] Speaker mode (transmitter mode only).
* *Default:* {SpeakerMode::DEFAULT} @see SpeakerMode