Table of Contents - gameoverseer-client-0.0.2 Documentation
Classes and Modules
- GameOverseer
- GameOverseer::Client
- GameOverseer::Client::Service
- GameOverseer::Client::ServiceManager
Methods
- ::inherited — GameOverseer::Client::Service
- ::instance — GameOverseer::Client
- ::instance — GameOverseer::Client::ServiceManager
- ::instance= — GameOverseer::Client
- ::instance= — GameOverseer::Client::ServiceManager
- ::new — GameOverseer::Client
- ::new — GameOverseer::Client::Service
- ::new — GameOverseer::Client::ServiceManager
- #connect — GameOverseer::Client
- #connected? — GameOverseer::Client
- #disconnect — GameOverseer::Client
- #handle_packet — GameOverseer::Client
- #handle_packet — GameOverseer::Client::ServiceManager
- #online? — GameOverseer::Client
- #register_channel — GameOverseer::Client::Service
- #register_channel — GameOverseer::Client::ServiceManager
- #transmit — GameOverseer::Client
- #transmit — GameOverseer::Client::Service
- #update — GameOverseer::Client