class StudioGame::Player
Attributes
health[RW]
name[RW]
Public Class Methods
from_csv(string)
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# File lib/studio_game/player.rb, line 20 def self.from_csv(string) name, health = string.split(',') Player.new(name, Integer(health)) end
new(name, health = 100)
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# File lib/studio_game/player.rb, line 6 def initialize(name, health = 100) @name = name @health = health @found_treasures = Hash.new(0) end
Public Instance Methods
<=>(other)
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def strong?
@health > 100
end
# File lib/studio_game/player.rb, line 62 def <=>(other) other.score <=> score end
each_found_treasure() { |treasure| ... }
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# File lib/studio_game/player.rb, line 26 def each_found_treasure @found_treasures.each do |name, points| yield Treasure.new(name,points) end end
found_treasure(treasure)
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# File lib/studio_game/player.rb, line 32 def found_treasure(treasure) @found_treasures[treasure.name] += treasure.points puts "#{@name} found a #{treasure.name} worth #{treasure.points}" puts @found_treasures[treasure.name] end
name=(new_name)
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# File lib/studio_game/player.rb, line 14 def name=(new_name) @name = new_name.capitalize end
points()
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# File lib/studio_game/player.rb, line 38 def points @found_treasures.values.reduce(0, :+) end
score()
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def w00t
@health += 10
end
def blam
@health -= 15
end
# File lib/studio_game/player.rb, line 54 def score @health + points end
to_s()
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# File lib/studio_game/player.rb, line 42 def to_s "I am #{@name.capitalize} with health = #{@health}, points = #{points}, and score = #{score}." end