module StudioGame::GameTurn

Public Class Methods

take_turn(player) click to toggle source
# File lib/studio_game/game_turn.rb, line 10
def self.take_turn(player)
      die = Die.new
      case die.roll
      when 1..2
              player.blam
      when 3..4
              puts "#{player.name} was skipped."
      else
              player.w00t
      end

      treasure = TreasureTrove.random
      player.found_treasure(treasure)
      player.score += treasure.points
end