Table of Contents - kaki-lifegame-0.0.5 Documentation
Classes and Modules
Methods
- ::new — LifeGame::Field
- ::new — LifeGame::FieldArea
- ::new — LifeGame::SideBar
- ::new — LifeGame::MainWindow
- ::start — LifeGame
- #alive_cells — LifeGame::Field
- #area_size_change — LifeGame::FieldArea
- #back — LifeGame::Field
- #back — LifeGame::FieldArea
- #background_renewal — LifeGame::FieldArea
- #change_window_size — LifeGame::Field
- #change_window_size — LifeGame::FieldArea
- #change_window_size — LifeGame::SideBar
- #clear — LifeGame::Field
- #clear — LifeGame::FieldArea
- #copy — LifeGame::Field
- #count — LifeGame::Field
- #each_cell — LifeGame::Field
- #each_cell — LifeGame::FieldArea
- #faster — LifeGame::FieldArea
- #field_convert — LifeGame::Field
- #get_cell — LifeGame::Field
- #go_on_one_step — LifeGame::FieldArea
- #grid — LifeGame::FieldArea
- #load — LifeGame::Field
- #load_file — LifeGame::FieldArea
- #main_window_change — LifeGame::SideBar
- #new_field — LifeGame::Field
- #next — LifeGame::Field
- #preserve — LifeGame::Field
- #preserve — LifeGame::FieldArea
- #redraw — LifeGame::FieldArea
- #renewal? — LifeGame::Field
- #renewal_one_place — LifeGame::FieldArea
- #reset_cell — LifeGame::Field
- #reset_cell — LifeGame::FieldArea
- #restore — LifeGame::Field
- #restore — LifeGame::FieldArea
- #save — LifeGame::Field
- #save_file — LifeGame::FieldArea
- #scatter — LifeGame::FieldArea
- #select_file — LifeGame::SideBar
- #set_box1 — LifeGame::SideBar
- #set_box2 — LifeGame::SideBar
- #set_box3 — LifeGame::SideBar
- #set_box4 — LifeGame::SideBar
- #set_box5 — LifeGame::SideBar
- #set_box6 — LifeGame::SideBar
- #set_cell — LifeGame::Field
- #set_cell — LifeGame::FieldArea
- #set_cell_color — LifeGame::FieldArea
- #set_color — LifeGame::FieldArea
- #set_wait_time — LifeGame::FieldArea
- #show_step — LifeGame::FieldArea
- #show_wait_time — LifeGame::FieldArea
- #slower — LifeGame::FieldArea
- #step_reset — LifeGame::Field