class StudioGame::Player
Attributes
health[RW]
name[RW]
score[RW]
Public Class Methods
new(name, health=100, score=0)
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# File lib/studio_game/player.rb, line 8 def initialize name, health=100, score=0 @name = name.capitalize @health = health @found_treasures = Hash.new(0) @score = @name.length + @health end
Public Instance Methods
<=>(other)
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# File lib/studio_game/player.rb, line 32 def <=> other other.score <=> @score end
each_found_treasure() { |treasure| ... }
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# File lib/studio_game/player.rb, line 50 def each_found_treasure @found_treasures.each do |name, points| yield Treasure.new(name, points) end end
found_treasure(treasure)
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# File lib/studio_game/player.rb, line 44 def found_treasure treasure puts "#{@name} found a #{treasure.name} worth #{treasure.points}.".center(40) @found_treasures[treasure.name] += treasure.points puts "#{@name}'s treasures #{@found_treasures}.".center(40) end
points()
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# File lib/studio_game/player.rb, line 36 def points @found_treasures.values.reduce(0, :+) end
random_score()
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# File lib/studio_game/player.rb, line 19 def random_score rand(1..100) end
to_s()
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# File lib/studio_game/player.rb, line 15 def to_s "I'm #{@name} with a health of #{@health} and a score of #{score}" end
use_special_attack(opponent)
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# File lib/studio_game/player.rb, line 22 def use_special_attack opponent if opponent.health value = random_score opponent.health -= value puts "Special attack used on #{opponent.name}" else puts "Cannot attack this player" end end