Table of Contents - obj_parser-0.0.8 Documentation
Classes and Modules
- ObjParser
- ObjParser::Face
- ObjParser::MathUtils
- ObjParser::Obj
- ObjParser::ObjParser
- ObjParser::Point
- ObjParser::SingleIndexedObj
Methods
- ::binormal2_for_vertices_and_texures — ObjParser::MathUtils
- ::build_with_obj — ObjParser::SingleIndexedObj
- ::cross_product — ObjParser::MathUtils
- ::divide_vector_by_scalar — ObjParser::MathUtils
- ::dot — ObjParser::MathUtils
- ::mat_inverse — ObjParser::MathUtils
- ::mul_mat_per_vector — ObjParser::MathUtils
- ::mul_vector_by_scalar — ObjParser::MathUtils
- ::new — ObjParser::Obj
- ::new — ObjParser::ObjParser
- ::new — ObjParser::Point
- ::normal_for_face_with_vertices — ObjParser::MathUtils
- ::normalized_vector — ObjParser::MathUtils
- ::orthogonalized_vector_with_vector — ObjParser::MathUtils
- ::substract_vectors — ObjParser::MathUtils
- ::sum_vectors — ObjParser::MathUtils
- ::tangent2_for_vertices_and_texures — ObjParser::MathUtils
- ::tangent_for_vertices_and_texures — ObjParser::MathUtils
- ::vector_length — ObjParser::MathUtils
- #binormal — ObjParser::Point
- #class — ObjParser::SingleIndexedObj
- #compute_detailed_vertice — ObjParser::SingleIndexedObj
- #compute_tangents — ObjParser::Obj
- #load — ObjParser::ObjParser
- #normal — ObjParser::Point
- #parse_point_on_line — ObjParser::ObjParser
- #parser_for_line — ObjParser::ObjParser
- #point_used_for_vertex_at_index? — ObjParser::SingleIndexedObj
- #resolve_faces — ObjParser::Obj
- #setup — ObjParser::SingleIndexedObj
- #tangent — ObjParser::Point
- #tangents_self_check — ObjParser::Obj
- #target — ObjParser::SingleIndexedObj
- #u — ObjParser::Point
- #v — ObjParser::Point
- #x — ObjParser::Point
- #y — ObjParser::Point
- #z — ObjParser::Point