Table of Contents - petli-0.0.2 Documentation
Classes and Modules
- Petli
- Petli::Animator
- Petli::DB
- Petli::DB::Attributes
- Petli::HUD
- Petli::Pet
- Petli::Poop
- Petli::Rooms
- Petli::Rooms::Dice
- Petli::Rooms::Feed
- Petli::Rooms::Guess
- Petli::Rooms::Main
- Petli::Rooms::Play
- Petli::Rooms::Room
- Petli::Watch
- Tatty
- Tatty::Game
Methods
- ::current — Petli::Rooms
- ::enter — Petli::Rooms
- ::goto — Petli::Rooms
- ::new — Petli::Animator
- ::new — Petli::DB
- ::new — Petli::HUD
- ::new — Petli::Pet
- ::new — Petli::Poop
- ::new — Petli::Rooms::Room
- ::new — Petli::Rooms::Dice
- ::new — Petli::Rooms::Guess
- ::new — Tatty::Game
- #action= — Petli::Animator
- #action_bar — Petli::Rooms::Room
- #actions — Petli::Rooms::Room
- #actions — Petli::Rooms::Dice
- #actions — Petli::Rooms::Feed
- #actions — Petli::Rooms::Guess
- #actions — Petli::Rooms::Main
- #actions — Petli::Rooms::Play
- #add_frame — Petli::Animator
- #busy? — Petli::Animator
- #busy? — Petli::Pet
- #celebrate — Petli::Animator
- #celebrate — Petli::Pet
- #check_if_dead — Petli::Pet
- #clean — Petli::Pet
- #clear — Petli::DB
- #data — Petli::Animator
- #days_since — Petli::Watch
- #db_attr — Petli::DB::Attributes
- #dead? — Petli::Pet
- #del — Petli::DB
- #display — Petli::Pet
- #draw — Petli::HUD
- #draw — Petli::Rooms::Room
- #draw — Petli::Rooms::Dice
- #draw — Petli::Rooms::Guess
- #draw — Tatty::Game
- #dump — Petli::DB
- #eat — Petli::Animator
- #embarass — Petli::Animator
- #embarass — Petli::Pet
- #enter — Petli::Rooms::Room
- #enter — Petli::Rooms::Dice
- #enter — Petli::Rooms::Guess
- #exists? — Petli::DB
- #feed — Petli::Pet
- #feed! — Petli::Pet
- #food — Petli::Animator
- #frame — Petli::Animator
- #get — Petli::DB
- #getit — Petli::Animator
- #goto — Petli::Rooms::Room
- #hours_ago — Petli::Watch
- #hours_since — Petli::Watch
- #keypress — Petli::HUD
- #keypress — Petli::Rooms::Room
- #keypress — Petli::Rooms::Dice
- #keypress — Petli::Rooms::Feed
- #keypress — Petli::Rooms::Guess
- #keypress — Petli::Rooms::Main
- #keypress — Petli::Rooms::Play
- #keypress — Tatty::Game
- #keys — Petli::DB
- #leave — Petli::Rooms::Room
- #leave — Petli::Rooms::Dice
- #leave — Petli::Rooms::Guess
- #lifetime — Petli::Pet
- #lose — Petli::Pet
- #mins_since — Petli::Watch
- #mood — Petli::Animator
- #move_to — Tatty::Game
- #play — Petli::Pet
- #poop — Petli::Pet
- #render — Tatty::Game
- #render_at — Tatty::Game
- #render_box — Tatty::Game
- #reset — Petli::Pet
- #roll — Petli::Rooms::Dice
- #run — Tatty::Game
- #screen_size — Tatty::Game
- #set — Petli::DB
- #status_bar — Petli::HUD
- #step — Petli::Animator
- #step — Petli::Poop
- #time_elapsed — Petli::Watch
- #to_json — Petli::Poop
- #win — Petli::Pet