class StudioGame::Game

Attributes

title[R]

Public Class Methods

new(title) click to toggle source
# File lib/studio_game/game.rb, line 10
def initialize(title)
  @title = title.capitalize
  @players = []
end

Public Instance Methods

add_player(player_x) click to toggle source
# File lib/studio_game/game.rb, line 78
def add_player(player_x)
  @players.push(player_x)
end
high_score_entry(player) click to toggle source
# File lib/studio_game/game.rb, line 21
def high_score_entry(player)
  formatted_name = player.name.ljust(20, '.')
    "#{formatted_name} #{player.score}"
end
load_players(from_file) click to toggle source
# File lib/studio_game/game.rb, line 15
def load_players(from_file)
  File.readlines(from_file).each do |line|
    add_player(Player.from_csv(line))
  end
end
play(rounds) click to toggle source
# File lib/studio_game/game.rb, line 82
def play(rounds)
  puts "\nThere are #{@players.size} players in #{@title}: "
  @players.each do |player|
    puts player
  end

  treasures = TreasureTrove::TREASURES

  puts "\nThere are #{treasures.size} treasures to be found:"
  treasures.each do |treasure|
    puts "A #{treasure.name} is worth #{treasure.points} points"
  end
  
    1.upto(rounds) do |round|
      puts "\nRound #{round}:"
      @players.each do |player|
      GameTurn.take_turn(player)
      puts player
    end
  end
end
print_name_and_health(player) click to toggle source
print_stats() click to toggle source
save_high_scores(to_file="high_scores.txt") click to toggle source
# File lib/studio_game/game.rb, line 26
def save_high_scores(to_file="high_scores.txt")
  File.open(to_file, "w") do |file|
    file.puts "#{@title} High Scores:"
    @players.sort.each do |player|
      file.puts high_score_entry(player)
    end
  end
end
total_points() click to toggle source
# File lib/studio_game/game.rb, line 39
def total_points
  @players.reduce(0) { |sum, player| sum + player.points }
end