class ShatteredMachine::Brush
Brush
pixels of a given png image. The logic for the brush come from the Rusty Engine.
Public Class Methods
new(options = {})
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@param options [Hash] options for brush algorithm
# File lib/shattered_machine/brush.rb, line 10 def initialize(options = {}) @direction = options[:direction] || :horizontal_inverted @probability = (options[:probability] || 18).to_s @min_pixels = (options[:min_pixels] || 1).to_s @max_pixels = (options[:max_pixels] || 10).to_s end
Public Instance Methods
call(input_image, output_image)
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@param input_image [string] path for image @param output_image [string] path for output brushed image @return [boolean] status of brush
# File lib/shattered_machine/brush.rb, line 20 def call(input_image, output_image) ruby_to_rust_directions = { horizontal: '1', vertical: '2', horizontal_inverted: '3', vertical_inverted: '4' } RustyEngine.brush(input_image, output_image, @probability, @min_pixels, @max_pixels, ruby_to_rust_directions[@direction]) end