Table of Contents - snakes_and_ladders-1.0.1 Documentation
Classes and Modules
- SnakesAndLadders
- SnakesAndLadders::Board
- SnakesAndLadders::Cell
- SnakesAndLadders::Game
- SnakesAndLadders::Grid
- SnakesAndLadders::Player
- SnakesAndLadders::Portal
Methods
- ::classic — SnakesAndLadders::Grid
- ::classic — SnakesAndLadders
- ::new — SnakesAndLadders::Board
- ::new — SnakesAndLadders::Cell
- ::new — SnakesAndLadders::Game
- ::new — SnakesAndLadders::Grid
- ::new — SnakesAndLadders::Player
- ::new — SnakesAndLadders::Portal
- ::new_player — SnakesAndLadders
- #add_player — SnakesAndLadders::Game
- #board_size — SnakesAndLadders::Game
- #build — SnakesAndLadders::Grid
- #destination_after_last_roll — SnakesAndLadders::Player
- #enter — SnakesAndLadders::Cell
- #enter — SnakesAndLadders::Portal
- #exit — SnakesAndLadders::Cell
- #get_cell — SnakesAndLadders::Board
- #init_turn — SnakesAndLadders::Game
- #last_roll — SnakesAndLadders::Player
- #move — SnakesAndLadders::Board
- #over? — SnakesAndLadders::Game
- #play_turn — SnakesAndLadders::Game
- #player_destination_after_last_roll — SnakesAndLadders::Game
- #player_position — SnakesAndLadders::Game
- #roll_die — SnakesAndLadders::Player
- #simulate — SnakesAndLadders::Game
- #size — SnakesAndLadders::Board
- #tile_at — SnakesAndLadders::Grid
- #to_s — SnakesAndLadders::Player
- #turns — SnakesAndLadders::Player
- #type — SnakesAndLadders::Portal
- #will_win? — SnakesAndLadders::Game
- #winner= — SnakesAndLadders::Game
- #won? — SnakesAndLadders::Game