Table of Contents - splendor_game-0.1.0 Documentation
Classes and Modules
- Object
- SplendorGame
- SplendorGame::CLI
- SplendorGame::Card
- SplendorGame::ColouredObject
- SplendorGame::Game
- SplendorGame::Noble
- SplendorGame::Options
- SplendorGame::Player
- SplendorGame::Tableau
- SplendorGame::Turn
Methods
- ::new — SplendorGame::Card
- ::new — SplendorGame::CLI
- ::new — SplendorGame::Game
- ::new — SplendorGame::Noble
- ::new — SplendorGame::Options
- ::new — SplendorGame::Player
- ::new — SplendorGame::Tableau
- ::new — SplendorGame::Turn
- #action_return_token — SplendorGame::Turn
- #add_player — SplendorGame::Game
- #add_token — SplendorGame::Tableau
- #affordable_cards — SplendorGame::Turn
- #all_colours_on_cards — SplendorGame::Tableau
- #all_displayed_cards — SplendorGame::Game
- #assign_only_valid_noble — SplendorGame::CLI
- #bank_details — SplendorGame::CLI
- #can_afford_noble? — SplendorGame::Player
- #can_reserve_card? — SplendorGame::Tableau
- #card_display — SplendorGame::CLI
- #choose_card — SplendorGame::CLI
- #choose_players — SplendorGame::CLI
- #claim_noble — SplendorGame::Player
- #claim_noble — SplendorGame::Turn
- #claimable_nobles — SplendorGame::Turn
- #clean_user_options — SplendorGame::Options
- #colours_on_cards — SplendorGame::Tableau
- #consider_nobles — SplendorGame::CLI
- #default_options — SplendorGame::Options
- #display_nobles — SplendorGame::CLI
- #distinct_token_colour_count — SplendorGame::Tableau
- #do_turn — SplendorGame::CLI
- #end_game_detail — SplendorGame::CLI
- #end_turn — SplendorGame::Turn
- #full_display — SplendorGame::CLI
- #game_over? — SplendorGame::Game
- #give_gold_token — SplendorGame::Turn
- #give_options — SplendorGame::Options
- #is_empty? — SplendorGame::Tableau
- #is_natural_number? — Object
- #load_cards — SplendorGame::Game
- #main — SplendorGame::CLI
- #next_player — SplendorGame::Game
- #next_turn — SplendorGame::Game
- #noble_affordable? — SplendorGame::Turn
- #noble_sample — SplendorGame::Game
- #output_all_player_details — SplendorGame::CLI
- #play_reserved_card — SplendorGame::Tableau
- #player_details — SplendorGame::CLI
- #points — SplendorGame::Player
- #process_command — SplendorGame::CLI
- #purchase_card — SplendorGame::CLI
- #purchase_card — SplendorGame::Tableau
- #purchase_card — SplendorGame::Turn
- #puts_help — SplendorGame::CLI
- #remove_token — SplendorGame::Tableau
- #reserve_card — SplendorGame::CLI
- #reserve_card — SplendorGame::Tableau
- #reserve_card_checks? — SplendorGame::Turn
- #reserve_displayed_card — SplendorGame::Turn
- #reserve_random_card — SplendorGame::Turn
- #seed_bank — SplendorGame::Tableau
- #seed_bank_gold — SplendorGame::Tableau
- #seed_bank_non_gold — SplendorGame::Tableau
- #start_game — SplendorGame::Game
- #take_different_tokens — SplendorGame::Turn
- #take_tokens — SplendorGame::CLI
- #take_two_tokens_same_colour — SplendorGame::Turn
- #token_count — SplendorGame::Tableau
- #token_space_remaining — SplendorGame::Tableau
- #tokens_required — SplendorGame::Tableau
- #validate_colour — SplendorGame::ColouredObject
- #validate_token_pickup? — SplendorGame::Turn