class StudioGame::Game

Attributes

title[R]

Public Class Methods

new(title) click to toggle source
# File lib/studio_game/game.rb, line 9
def initialize(title)
  @title = title.capitalize
  @players = []
end

Public Instance Methods

add_player(player) click to toggle source
# File lib/studio_game/game.rb, line 14
def add_player(player)
  @players.push(player)
end
high_score_entry(player) click to toggle source
# File lib/studio_game/game.rb, line 24
def high_score_entry(player)
  "#{player.name.ljust(20,'.')}#{player.score}"
end
load_players(from_file) click to toggle source
# File lib/studio_game/game.rb, line 18
def load_players(from_file)
  File.readlines(from_file).each do |line|
    add_player(Player.from_csv(line)) 
  end
end
play(rounds) click to toggle source
# File lib/studio_game/game.rb, line 37
def play(rounds)
  puts "There are #{@players.size} players in #{@title}"
  puts @players
  treasures = TreasureTrove::TREASURES
  puts "\nThere are #{treasures.size} treasures available."
  treasures.each do |treasure|
    puts "#{treasure.name.to_s.capitalize.ljust(30, ".")}#{treasure.points} points"
  end
  1.upto(rounds) do |count|
    puts "\nRound Number #{count}:"
    @players.each do |player|
      GameTurn.take_turn(player)
    end 
  end   
end
print_stats() click to toggle source
print_strong_and_wimpy_stats(players) click to toggle source
save_high_scores(to_file = "high_scores.txt") click to toggle source
# File lib/studio_game/game.rb, line 28
def save_high_scores(to_file = "high_scores.txt")
  File.open(to_file, "w") do |file| 
    file.puts "#{@title} High Scores:" 
    @players.sort.each do |player|
      file.puts high_score_entry(player)
    end 
  end
end
total_points() click to toggle source
# File lib/studio_game/game.rb, line 81
def total_points
  @players.reduce(0) { |sum, player| sum + player.points}
end