module StudioGame::GameTurn

Public Class Methods

take_turn(player) click to toggle source
# File lib/studio_game/game_turn.rb, line 10
def self.take_turn(player)
  die = Die.new
  number_rolled = die.roll

    case number_rolled
    when 1..2
      puts player.blam
      puts "low roll"
    when 3..4
      puts "#{player.name} was skipped"
    when 5..6
      puts player.w00t
      puts "high roll"
    end

  treasure = TreasureTrove.random
  player.found_treasure(treasure)
end