module GameTurn

Public Class Methods

take_turn(player) click to toggle source
# File lib/studio_game/game_turn.rb, line 7
def self.take_turn(player)

        die = StudioGame::Die.new

        case die.roll 
        when 1..2
                player.blam
        when 3..4 
                puts "#{player.name} was skipped"
        else 
                player.w00t
        end

        treasure = StudioGame::TreasureTrove.random

        player.found_treasure(treasure)


        puts "#{player.name} found a #{treasure.name} worth #{treasure.points} points"

end