module StudioGame::GameTurn

Public Class Methods

take_turn(player) click to toggle source
# File lib/studio_game/game_turn.rb, line 8
def self.take_turn(player)
    die = LoadedDie.new
    number_rolled = die.roll

    case number_rolled
        when 1..2
            player.blam
        when 3..4
            puts "#{player.name} was skipped."
        else
            player.w00t
    end

    treasure = TreasureTrove.random
    player.found_treasure(treasure)
end