module StudioGame::GameTurn

Public Class Methods

take_turn(a_player) click to toggle source
# File lib/studio_game/game_turn.rb, line 7
def self.take_turn(a_player)
  die = Die.new
  #die= LoadedDie.new
  number_rolled = die.roll
  case number_rolled
  when 1..2
      a_player.blam
  when 5..6
      a_player.w00t
  else
      puts "#{a_player.name} was skipped"
  end
  treasure_found = TreasureTrove.random
  a_player.found_treasure(treasure_found)
end