module StudioGame::GameTurn
Public Class Methods
take_turn(a_player)
click to toggle source
# File lib/studio_game/game_turn.rb, line 7 def self.take_turn(a_player) die = Die.new #die= LoadedDie.new number_rolled = die.roll case number_rolled when 1..2 a_player.blam when 5..6 a_player.w00t else puts "#{a_player.name} was skipped" end treasure_found = TreasureTrove.random a_player.found_treasure(treasure_found) end