class StudioGame::Player

Attributes

health[R]
name[RW]

Public Class Methods

from_csv(formated_player) click to toggle source
# File lib/studio_game/player.rb, line 44
def self.from_csv(formated_player)
  name, health = formated_player.split(",")
  Player.new(name, health.to_i)
end
new(name, health = 100) click to toggle source
# File lib/studio_game/player.rb, line 10
def initialize(name, health = 100)
  @name = name.capitalize
  @health = health
  @found_treasures = Hash.new(0)
end

Public Instance Methods

<=>(other_player) click to toggle source
# File lib/studio_game/player.rb, line 40
def <=>(other_player)
  other_player.score <=> score
end
each_found_treasure() { |treasure| ... } click to toggle source
# File lib/studio_game/player.rb, line 20
def each_found_treasure
  @found_treasures.each do |name, points|
    yield(Treasure.new(name, points))
  end
end
found_treasure(treasure) click to toggle source
# File lib/studio_game/player.rb, line 26
def found_treasure(treasure)
  @found_treasures[treasure.name] += treasure.points
  puts "#{@name} found a #{treasure.name} worth #{treasure.points} points."
end
points() click to toggle source
# File lib/studio_game/player.rb, line 31
def points
  @found_treasures.values.reduce(0, :+)
end
time() click to toggle source
# File lib/studio_game/player.rb, line 35
def time
  current_time = Time.new
  current_time.strftime("%I:%M:%S")
end
to_s() click to toggle source
# File lib/studio_game/player.rb, line 16
def to_s
  "I'm #{@name} with health = #{@health}, points = #{points}, and score = #{score}."
end