class StudioGame::Game

Attributes

title[R]

Public Class Methods

new(title) click to toggle source
# File lib/studio_game/game.rb, line 9
def initialize(title)
  @title = title.capitalize
  @players = []
end

Public Instance Methods

add_player(player) click to toggle source
# File lib/studio_game/game.rb, line 14
def add_player(player)
  @players << player
end
high_score_entry(player) click to toggle source
# File lib/studio_game/game.rb, line 89
def high_score_entry(player)
  "#{player.name}".ljust(20, ".") + " #{player.score}"
end
load_players(from_file) click to toggle source
# File lib/studio_game/game.rb, line 71
def load_players(from_file)
  File.readlines(from_file).each do |line|
    # name, health = line.split(",")
    # health = health.to_i
    add_player(Player.from_csv(line))
    # add_player(Player.new(name, health))
  end
end
play(rounds) click to toggle source
# File lib/studio_game/game.rb, line 18
def play(rounds)
  puts "There are #{@players.size} players in #{title}:"
  puts @players

  treasures = TreasureTrove::TREASURES
  puts "\nThere are #{treasures.size} treasures to be found:"
  treasures.each do |t|
    puts "A #{t.name} is worth #{t.points} points"
  end

  1.upto(rounds) do |round|
    puts "\nRound #{round}:"
    @players.each do |player|
      GameTurn.take_turn(player)
    end
  end
end
print_name_and_health(player) click to toggle source
print_stats() click to toggle source
save_high_scores(to_file = "high_scores.txt") click to toggle source
# File lib/studio_game/game.rb, line 80
def save_high_scores(to_file = "high_scores.txt")
  File.open(to_file, "w") do |file|
    file.puts "#{@title} High Scores:"
    @players.sort.each do |player|
      file.puts high_score_entry(player)
    end
  end
end