Table of Contents - ToccoStudioGame-1.0.0 Documentation
Classes and Modules
- ToccoStudioGame
- ToccoStudioGame::Auditable
- ToccoStudioGame::BerserkPlayer
- ToccoStudioGame::ClumsyPlayer
- ToccoStudioGame::Die
- ToccoStudioGame::Game
- ToccoStudioGame::GameTurn
- ToccoStudioGame::LoadedDie
- ToccoStudioGame::Playable
- ToccoStudioGame::Player
- ToccoStudioGame::TreasureTrove
Methods
- ::new — ToccoStudioGame::BerserkPlayer
- ::new — ToccoStudioGame::Game
- ::new — ToccoStudioGame::Player
- ::random — ToccoStudioGame::TreasureTrove
- ::take_turn — ToccoStudioGame::GameTurn
- #<=> — ToccoStudioGame::Player
- #add_player — ToccoStudioGame::Game
- #audit — ToccoStudioGame::Auditable
- #berserk? — ToccoStudioGame::BerserkPlayer
- #blam — ToccoStudioGame::BerserkPlayer
- #blam — ToccoStudioGame::Playable
- #each_found_treasure — ToccoStudioGame::Player
- #found_treasure — ToccoStudioGame::ClumsyPlayer
- #found_treasure — ToccoStudioGame::Player
- #high_score_entry — ToccoStudioGame::Game
- #load — ToccoStudioGame::Game
- #play — ToccoStudioGame::Game
- #points — ToccoStudioGame::Player
- #print_stats — ToccoStudioGame::Game
- #roll — ToccoStudioGame::Die
- #roll — ToccoStudioGame::LoadedDie
- #save — ToccoStudioGame::Game
- #score — ToccoStudioGame::Player
- #strong? — ToccoStudioGame::Playable
- #to_s — ToccoStudioGame::Player
- #w00t — ToccoStudioGame::BerserkPlayer
- #w00t — ToccoStudioGame::ClumsyPlayer
- #w00t — ToccoStudioGame::Playable