module ToccoStudioGame::GameTurn
Public Class Methods
take_turn(player)
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# File lib/tocco_studio_game/game_turn.rb, line 7 def self.take_turn(player) die = Die.new numRolled = die.roll puts "#{player.name} rolled a #{numRolled}" case numRolled when 1..2 player.blam when 3..4 puts "Player Skipped" else player.w00t end foundTreasure = TreasureTrove.random player.found_treasure(foundTreasure) end