class StudioGame::Game

Attributes

player[R]
title[R]

Public Class Methods

new(title) click to toggle source
# File lib/studio_game/game.rb, line 10
def initialize(title)
  @title = title.capitalize
  @players = []
end

Public Instance Methods

add_player(player) click to toggle source
# File lib/studio_game/game.rb, line 15
def add_player(player)
  @players << player
end
high_score_entry(player) click to toggle source
# File lib/studio_game/game.rb, line 57
def high_score_entry(player)
  formatted_name = player.name.ljust(20, '.')
  "#{formatted_name} #{player.score}"
end
load_players(from_file) click to toggle source
# File lib/studio_game/game.rb, line 19
def load_players(from_file)
  File.readlines(from_file).each do |line|
    add_player(Player.from_csv(line))
  end
end
play(rounds) { || ... } click to toggle source
# File lib/studio_game/game.rb, line 25
def play(rounds)
  puts "There are #{@players.size} players in #{@title}: "

    @players. each do |player|
      puts player
    end

    treasures = TreasureTrove::TREASURES
    puts "\nThere are #{treasures.size} treasures to be found:"

    treasures.each do |treasure|
      puts "a #{treasure.name} is worth #{treasure.points} points"
    end

    1.upto(rounds) do |round|
      if block_given?
        break if yield
      end
      puts "\nRound #{round}:"
      @players.each do |player|
      GameTurn.take_turn(player)
    end
  end

  def print_name_and_health(player)
    puts "#{player.name} (#{player.health})"
  end

  def total_points
    @players.reduce(0) { |sum, player| sum + player.points }
  end

  def high_score_entry(player)
    formatted_name = player.name.ljust(20, '.')
    "#{formatted_name} #{player.score}"
  end

  def save_high_scores(to_file="high_scores.txt")
    File.open(to_file, "w") do |file|
      file.puts "#{@title} High Scores:"
      @players.sort.each do |player|
        file.puts high_score_entry(player)
      end
    end
  end

  def print_stats
    puts "\n#{@title} Statistics:"
    puts "#{total_points} total points from treasures found"

    @players.sort.each do |player|
      puts "\n#{player.name}'s point totals:"
      player.each_found_treasure do |treasure|
        puts "#{treasure.points} total #{treasure.name} points"
      end
      puts "#{player.points} grand total points"
    end

    strong_players, wimpy_players = @players.partition { |player| player.strong? }

    puts "\n#{strong_players.size} Strong players:"
    strong_players.each do |player|
      print_name_and_health(player)
    end

    puts "\n#{wimpy_players.size} wimpy players:"
    wimpy_players.each do |player|
      print_name_and_health(player)
    end

    puts "\n#{@title} High Scores:"
    @players.sort.each do |player|
      puts high_score_entry(player)
    end
  end
end
print_name_and_health(player) click to toggle source
print_stats() click to toggle source
save_high_scores(to_file="high_scores.txt") click to toggle source
# File lib/studio_game/game.rb, line 62
def save_high_scores(to_file="high_scores.txt")
  File.open(to_file, "w") do |file|
    file.puts "#{@title} High Scores:"
    @players.sort.each do |player|
      file.puts high_score_entry(player)
    end
  end
end
total_points() click to toggle source
# File lib/studio_game/game.rb, line 53
def total_points
  @players.reduce(0) { |sum, player| sum + player.points }
end