module Boy2Man
Constants
- HANDS
- VERSION
Public Class Methods
judge(a, b)
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# File lib/Boy2Man/janken.rb, line 4 def self.judge(a, b) case a when "グー" if b == "チョキ" return a elsif b == "パー" return b else return nil end when "チョキ" if b == "パー" return a elsif b == "グー" return b else return nil end when "パー" if b == "グー" return a elsif b == "チョキ" return b else return nil end end end
play()
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# File lib/Boy2Man/cli.rb, line 3 def self.play janken = Janken.new loop do print '> ' hand = gets.chomp case hand when "", "bye", "exit" exit when *HANDS puts opponent = janken.pon(hand) winner = Boy2Man.judge(hand, opponent) if winner == hand puts "You Win!" elsif winner == opponent puts "You Lose!" else puts "Draw!" end when "history" puts janken.history when "reset" janken.reset else puts janken.select_hand end end end