module Asposeimagingjava::AddWatermarkToImage
Public Class Methods
new()
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# File lib/asposeimagingjava/images/addwatermarktoimage.rb, line 3 def initialize() data_dir = File.dirname(File.dirname(File.dirname(File.dirname(__FILE__)))) + '/data/' # Load an existing image (of type bmp) in an instance of Image class image = Rjb::import('com.aspose.imaging.Image').load(data_dir + "aspose.bmp") # Create and initialize an instance of Graphics graphics = Rjb::import('com.aspose.imaging.Graphics').new(image) # Creates an instance of Font font = Rjb::import('com.aspose.imaging.Font').new("Times New Roman", 16, Rjb::import('com.aspose.imaging.FontStyle').Bold) # Create an instance of SolidBrush and set its various properties. brush = Rjb::import('com.aspose.imaging.brushes.SolidBrush').new brush.setColor(Rjb::import('com.aspose.imaging.Color').getBlack()) brush.setOpacity(100) # Draw a String using the SolidBrush object and Font, at specific Point. graphics.drawString("Aspose.Imaging for Ruby", font, brush, Rjb::import('com.aspose.imaging.PointF').new(image.getWidth()-100, image.getHeight()-100)) # save the image with changes image.save(data_dir + "out.bmp") # Display Status. puts "Watermark added successfully!" end