class Player
Attributes
color[RW]
moves[RW]
name[RW]
symbol[RW]
Public Class Methods
new()
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we’re going to be passing @moves to the board object to check for a winner, so it should be able to read the moves.
# File lib/connect_four.rb, line 261 def initialize @symbol = nil @name = nil @moves = [] end
Public Instance Methods
add_move(cell)
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# File lib/connect_four.rb, line 267 def add_move(cell) #adds a cell object to player's moves array @moves << cell end