class StudioGame::Game
Attributes
title[R]
Public Class Methods
new(title)
click to toggle source
# File lib/studio_game/game.rb, line 11 def initialize(title) @title = title @players = [] end
Public Instance Methods
add_player(new_player)
click to toggle source
# File lib/studio_game/game.rb, line 40 def add_player(new_player) @players.push(new_player) end
high_score_entry(player)
click to toggle source
# File lib/studio_game/game.rb, line 32 def high_score_entry(player) "#{player.name.ljust(20, ".")}#{player.score}" # formatted_name = player.name.ljust(20, ".") # "#{formatted_name} #{player.score}" end
load_player(from_file)
click to toggle source
# File lib/studio_game/game.rb, line 25 def load_player(from_file) File.readlines(from_file).each do |line| add_player(Player.from_csv(line)) end end
play(rounds)
click to toggle source
# File lib/studio_game/game.rb, line 85 def play(rounds) puts "\nThere are #{@players.size} players in #{@title}:" @players.each do |x| puts x end treasures = TreasureTrove::TREASURES puts "There are #{treasures.size} treasures to be found:\n" treasures.each do |treasure| puts "A #{treasure.name} is worth #{treasure.points} points\n" end 1.upto(rounds) do |round| puts "\n Round #{round}:" @players.each do |player| GameTurn.take_turn(player) end end end
print_name_and_health(x)
click to toggle source
# File lib/studio_game/game.rb, line 81 def print_name_and_health(x) puts "#{x.name} (#{x.health})" end
print_stats()
click to toggle source
# File lib/studio_game/game.rb, line 46 def print_stats puts "\n#{@title} Statistics:" strong_player, wimpy_player = @players.partition {|player| player.strong?} # another way to do this is below... # strong_player = @players.select { |player| player.strong? } # wimpy_player = @players.reject { |player| player.strong? } puts "\n#{strong_player.size} strong players:" strong_player.each do |player| print_name_and_health(player) end puts "\n#{wimpy_player.size} wimpy players:" wimpy_player.each do |player| print_name_and_health(player) end puts "\n#{total_points} total treasure points found." @players.each do |player| puts "\n#{player.name} point totals:" player.each_found_treasure do |treasure| puts "#{treasure.points} total #{treasure.name} points. " end puts "#{player.points} grand total points" end puts "#{title} High Scores:" @players.sort.each do |player| puts high_score_entry(player) end end
save_high_scores(to_file = "high_scores.txt")
click to toggle source
# File lib/studio_game/game.rb, line 16 def save_high_scores(to_file = "high_scores.txt") File.open(to_file, "w") do |file| file.puts "#{@title} High Scores:" @players.sort.each do |player| file.puts high_score_entry(player) end end end
total_points()
click to toggle source
# File lib/studio_game/game.rb, line 105 def total_points @players.reduce(0) {|sum, player| sum + player.points} end