module StudioGame::GameTurn

Public Class Methods

take_turn(player) click to toggle source
# File lib/studio_game/game_turn.rb, line 9
def self.take_turn(player)
     dice = Die.new
     treasure = TreasureTrove.random
          
          case dice.roll

          when 5..6
               player.w00t
          when 3..4
               puts "#{player.name} was skipped"
          else
               player.blam
          end

     player.found_treasure(treasure)

     

end