module StudioGame::GameTurn

Public Class Methods

take_turn(player) click to toggle source
# File lib/studio_game/game_turn.rb, line 8
def self.take_turn(player)
        die = Die.new        #new Die is automatically rolled -> die.number attribute

        case die.roll
                when 1..2
                        player.blam
                when 3..4
                    puts "#{player.name} was skipped."
                when 5..6
                        player.w00t
        end

        treasure = TreasureTrove.random
        player.found_treasure(treasure)
end