class StudioGame::Game

Attributes

title[R]

Public Class Methods

new(title) click to toggle source
# File lib/studio_game/game.rb, line 10
def initialize(title)
        @title = title
        @players = []
end

Public Instance Methods

add_player(player) click to toggle source
# File lib/studio_game/game.rb, line 15
def add_player(player)
        @players << player           
end
high_score_entry(player) click to toggle source
# File lib/studio_game/game.rb, line 85
def high_score_entry(player)
        formatted_name = player.name.ljust(15, '.')
        formatted_score = player.score.to_s.rjust(10, '.')
        "#{formatted_name}#{formatted_score}"
end
load_players(from_file) click to toggle source
# File lib/studio_game/game.rb, line 19
def load_players(from_file)
        File.readlines(from_file).each do |line|
                add_player(Player.from_csv(line))
        end
end
play(rounds) click to toggle source
# File lib/studio_game/game.rb, line 25
def play(rounds)
        puts "There are #{@players.size} players in #{@title}: "
        
        @players.each do |player|
                puts player
        end

        treasures = TreasureTrove::TREASURES
        puts "\nThere are #{treasures.size} treasures to be found:"
        treasures.each do |treasure|
                puts "A #{treasure.name} is worth #{treasure.points} points"
        end

        1.upto(rounds) do |round|
                puts "\nRound #{round}:"
                @players.each do |player|
                        GameTurn.take_turn(player)
                        puts player
                end
        end
end
print_name_and_health(player) click to toggle source
print_stats() click to toggle source
save_high_scores(to_file="high_scores.txt") click to toggle source
# File lib/studio_game/game.rb, line 76
def save_high_scores(to_file="high_scores.txt")
        File.open(to_file, "w") do |file|
                file.puts "#{@title} High Scores:"
                @players.sort.each do |player|
                        file.puts high_score_entry(player)
                end
        end
end