class StudioGame::Game

Attributes

title[R]

Public Class Methods

new(title) click to toggle source
# File lib/studio_game/game.rb, line 10
def initialize(title)
        @title = title
        @players = []
end

Public Instance Methods

add_player(player) click to toggle source
# File lib/studio_game/game.rb, line 37
def add_player(player)
        @players << player
end
high_score_entry(player) click to toggle source
# File lib/studio_game/game.rb, line 32
def high_score_entry(player)
        format_string = "#{player.name}".ljust(25,".") + "#{player.health}"
        format_string
end
load_players(filename) click to toggle source
# File lib/studio_game/game.rb, line 15
def load_players(filename)
        File.readlines(filename).each do |line|
                #puts line
                
                add_player(Player.from_csv(line))
        end
end
play(rounds) { || ... } click to toggle source
# File lib/studio_game/game.rb, line 42
        def play(rounds)

                #puts "There are #{@players.size} players in #{@title}:"
#              @players.each do |name|
#                      puts name
#              end

                1.upto(rounds) do |round|
                        if block_given?
                                if yield
                                        break
                                end
                        end
                                
                        puts "\nRound No. #{round}"
                        @players.each do |player|
                                GameTurn.take_turn(player)
                                puts player
                        end
                end

                treasures = TreasureTrove::TREASURES
                puts "\nThere are #{treasures.size} treasures to be found"
                treasures.each do |treasure|
                        puts "A #{treasure.name} is worth #{treasure.points} points"
                end
                        #if number_rolled >= 5
#                              player.w00t
#                      elsif number_rolled <3
#                              player.blam
#                      else
#                              puts "#{player.name} is skipped"
#                      end
                        #
        end
print_name_and_health(player) click to toggle source
print_stats() click to toggle source
save_high_scores(filename="high_scores.txt") click to toggle source
# File lib/studio_game/game.rb, line 23
def save_high_scores(filename="high_scores.txt")
        File.open(filename, "w") do |file|
                file.puts "#{@title} High Scores:"
                @players.sort.each do |player|
                        file.puts high_score_entry(player)
                end
        end
end
total_points() click to toggle source
# File lib/studio_game/game.rb, line 113
def total_points      
        @players.reduce(0) {|sum,player| sum + player.points}
end