class LdsArea
Public Class Methods
new(browser, idArea, block=nil)
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constructor
# File lib/TNR360/components/lds_area.rb, line 17 def initialize(browser, idArea, block=nil) @browser =browser @idArea=idArea @parentBlock=block update @exists end
Public Instance Methods
collapse()
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# File lib/TNR360/components/lds_area.rb, line 117 def collapse if (@collapsible && !@collapsed) @current_element.legend(:index => 0).div(:index => 0).when_present.click end update end
expand()
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# File lib/TNR360/components/lds_area.rb, line 124 def expand if (@collapsible && @collapsed) @current_element.legend(:index => 0).div(:index => 0).when_present.click end update end
findElement(idElement)
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method locate current element
# File lib/TNR360/components/lds_area.rb, line 64 def findElement idElement begin #if element not yet available in screen, wait for some time if @parentBlock != nil @parentBlock.getElement.div(:index => 2).fieldset(:id, idElement).wait_until_present(10) @current_element=@parentBlock.getElement.div(:index => 2).fieldset(:id, idElement) end rescue raise "Element "+idElement+" Not Found" ensure #rien dans finally pour ce cas if @parentBlock == nil if @browser.fieldset(:id, idElement).wait_until_present(10) count=@browser.fieldsets(:id, idElement).length end if count==0 raise "Element "+idElement+" Not Found" else if count >1 raise "Several Elements with id "+idElement+" Found, specify block" end end @current_element=@browser.fieldset(:id, idElement).when_present end end @current_element end
getElement()
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Getters
# File lib/TNR360/components/lds_area.rb, line 133 def getElement @current_element end
getIdArea()
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# File lib/TNR360/components/lds_area.rb, line 137 def getIdArea @idArea end
getParentBloc()
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# File lib/TNR360/components/lds_area.rb, line 141 def getParentBloc @parentBlock end
getTitle()
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# File lib/TNR360/components/lds_area.rb, line 145 def getTitle @title end
isCollapsed?()
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# File lib/TNR360/components/lds_area.rb, line 153 def isCollapsed? @collapsed end
isCollapsible?()
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# File lib/TNR360/components/lds_area.rb, line 149 def isCollapsible? @collapsible end
isExist?()
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# File lib/TNR360/components/lds_area.rb, line 161 def isExist? @exists end
isVisible?()
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# File lib/TNR360/components/lds_area.rb, line 157 def isVisible? @visible end
refresh()
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refresh object status from browser
# File lib/TNR360/components/lds_area.rb, line 27 def refresh #Look for element in browser @current_element= findElement @idArea #update other data update @exists end
reverse_collapse()
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LdsScreen
Actions
# File lib/TNR360/components/lds_area.rb, line 110 def reverse_collapse if (@collapsible) @current_element.legend(:index => 0).div(:index => 0).when_present.click end update end
to_s()
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print object
# File lib/TNR360/components/lds_area.rb, line 96 def to_s "\n***** Area *****"+ "\nIdArea : "+ no_null(@idArea)+ "\nIdParentBlock : "+(no_null(@parentBlock)=="" ? "" : @parentBlock.getIdBlock)+ "\nTitle : "+ no_null(@title)+ "\nCollapsible :"+ bool_no_null(@collapsible.to_s)+ "\nCollapsed :"+ bool_no_null(@collapsed.to_s)+ "\nVisible : "+ bool_no_null(@visible.to_s)+ "\nExists : "+ bool_no_null(@exists.to_s)+ "\n**********" end
Private Instance Methods
update()
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private method to update/save the status of the object
# File lib/TNR360/components/lds_area.rb, line 36 def update @exists=false #Look for element in browser @current_element||= findElement @idArea #fill @title @title=@current_element.legend(:index => 0).span(:index => 0).text #fill visible @visible=@current_element.visible? #fill isCollapsible if @current_element.legend(:index => 0).divs.length>0 @collapsible=true else @collapsible=false end #fill isCollapsed if @collapsible @collapsed=@current_element.class_name.include? "collapsed" else @collapsed=false end #everything exists @exists=true end